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Haskell names 40-man Lions squad and makes a huge call at No10

By Josh Raisey
(Photo by Getty Images)

Ex-England back-rower James Haskell has opted for Wales’ Dan Biggar to start at fly-half for the British and Irish Lions against South Africa in July. With Warren Gatland naming his tour squad on May 6, The Good, The Bad and The Rugby have shared Haskell’s 40-man squad on Twitter – as well as his Test team.

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There is plenty of focus on the No10 jersey this year, with Owen Farrell, Johnny Sexton, Finn Russell and Biggar all competing to make the squad. All four toured with Haskell with the Lions in 2017 and he has selected this quartet in this year’s squad as well, using Farrell as a centre.

However, the retired England flanker has chosen Biggar, his former Northampton Saints teammate, to start the Test series with Farrell on the bench.

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Having started in every match of Wales’ successful 2021 Guinness Six Nations campaign, Biggar is the form No10 out of the Lions candidates at the moment, and his string of commanding performances for the Saints have come at the perfect time.

His Gallagher Premiership man of the match performance against Leicester Tigers in the East Midlands derby last Saturday was an ideal statement in his final match before the Lions squad is announced.

There is also room in Haskell’s squad for fellow Saint Courtney Lawes, who was picked at the expense of Ireland and Munster’s Tadhg Beirne despite his barnstorming Six Nations. Joe Launchbury has also made Haskell’s 40-man squad, although his chances of making the tour are now in jeopardy after picking up a knee injury for Wasps against Bath last weekend after already missing the Six Nations through injury.

Elsewhere in the second row, Haskell, the 77-cap England international, has chosen Alun Wyn Jones as his captain this year in what could be his fourth tour. The Wales skipper gets the nod over the likes of Farrell, Sexton and Maro Itoje, who are also contenders to lead the team.

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Flankly 11 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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