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Rookie hooker Stewart gets Ireland call as injury replacement

By PA
Tom Stewart of Ulster is tackled by Jonathan Danty of La Rochelle during the Heineken Champions Cup Pool B Round 2 match between Ulster and La Rochelle at Aviva Stadium in Dublin. (Photo By Ramsey Cardy/Sportsfile via Getty Images)

Uncapped Tom Stewart has joined the Ireland squad as preparations continue for their Guinness Six Nations opener against Wales.

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The Ulster hooker comes into the group as additional cover for Ronan Kelleher, who will be monitored after picking up a hamstring injury.

Stewart is a former Ireland Under-20 international and was also involved in the matchday preparations for the Ireland A game against the All Blacks XV in November.

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Ireland go into the Six Nations tournament top of the World Rugby rankings and will travel to the Principality Stadium in Cardiff to face Wales on Saturday.

Backs: Bundee Aki, Ross Byrne, Craig Casey, Jack Crowley, Keith Earls, Jamison Gibson-Park, Mack Hansen, Hugo Keenan, Jordan Larmour, James Lowe, Stuart McCloskey, Conor Murray, Jimmy O’Brien, Jamie Osborne, Garry Ringrose, Johnny Sexton, Jacob Stockdale.

Forwards: Ryan Baird, Finlay Bealham, Tadhg Beirne, Jack Conan, Gavin Coombes, Caelan Doris, Tadhg Furlong, Cian Healy, Iain Henderson, Rob Herring, Ronan Kelleher, Dave Kilcoyne, Joe McCarthy, Peter O’Mahony, Tom O’Toole, Andrew Porter, Cian Prendergast, James Ryan, Dan Sheehan, Tom Stewart, Josh van der Flier.

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Flankly 3 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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