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Benetton's Challenge Cup game against Agen cancelled

By PA
(Photo by Harry Trump/Getty Images

Saturday’s European Challenge Cup game featuring Benetton against Agen in Italy has been cancelled. Tournament organisers European Professional Club Rugby said: “EPCR has been informed of positive Covid-19 tests recorded by members of the Benetton Rugby testing pool.

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“As a consequence, the Benetton Challenge Cup preliminary stage match against Agen, which was scheduled for today at Stadio di Monigo, is cancelled.

“As per its Covid-19 protocol, EPCR will convene a match result resolution committee to determine the result of the cancelled match, and the decision of the committee will be communicated as soon as practicable. ”

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Agen, beaten at home by London Irish in their Challenge Cup opener last weekend, can realistically expect to be awarded five points from the fixture against their Italian opponents.

Three matches in the Heineken Champions Cup this weekend were cancelled, and one postponed, because of Covid-related issues.

La Rochelle, Lyon and Toulouse were all awarded five points from cancelled games against Bath, Glasgow and Exeter, respectively.

EPCR, meanwhile, postponed Friday’s game between the Scarlets and Toulon after the French club decided not to play following a positive Covid-19 test in the Scarlets squad. A decision on points allocation from that match has not yet been made.

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Flankly 6 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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