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'Disgraceful' - Shocking NRL game likened to rugby union

By AAP
Joseph Tapine of the Raiders is tackled by Tohu Harris and Adam Blair of the Warriors during the round 19 NRL match between the Canberra Raiders and the New Zealand Warriors at GIO Stadium (Photo by Cameron Spencer/Getty Images)

Coach Ricky Stuart has lashed out at the refereeing in Canberra’s gritty 26-14 NRL win over the Warriors, describing the contest as “disgraceful” and comparing it to rugby union. Almost one year to the day Canberra’s grand-final dream turned into a nightmare by a refereeing decision, an irate Stuart has taken square aim at the NRL officials.

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The Raiders on Sunday overcame a horror opening half hour, including the sin-binning of star Jack Wighton, to claim a 12-point win over the Warriors and stay within striking distance of an all-important top-four finish.

However, just two weeks out from the finals, that failed to prevent Stuart from taking his frustrations out on the referees for what he believed was a “shocking” and “disgraceful” game of football.

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“I wasn’t happy with too much. It was a shocking game of football … If we had put some lineouts in from (when) the ball went out, it would’ve been two rugby union games here in two days,” he said.

“Disgraceful.”

His comments come a week after the NRL rushed in changes to its bunker operations following a growing frustration with video refereeing decisions.

Stuart’s broadside also came just days after NRL touch judge Phil Henderson was axed from a fixture on the weekend for failing to spot a clear no-try call in Canterbury’s upset of South Sydney on Thursday.

Stuart was particularly seething over what he perceived as an unfair 7-1 penalty count in the first half, as well as the marching of Wighton, who was ruled offside and binned after a string of infringements.

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But he is unlikely to raise his issues with Annesley this week.

“I won’t be raising any points. I’ll be doing my review. They’ll do their review, go into hiding with their results, and it’ll just be game on again next week,” Stuart said.

“I’ve been around the game long enough to know and see, where we create a foul, we create an incident, we get penalised. I understand that, I get that.

“But then when you see the opposition exactly do the same thing, I expect the penalty to be there too.”

The Raiders were on the wrong end of a controversial six-again call late in last year’s grand-final loss to the Sydney Roosters that has since haunted the club and its fanbase.

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Stuart stopped short of saying history could be repeating.

“(That) Jack Wighton sin bin, would’ve that been the same decision if it was a semi-final? I hope not, because he wasn’t offside. You can’t make that error,” he said.

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Flankly 2 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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