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6-game ban given to Motu Matu'u of London Irish

By Liam Heagney
(Photo by Ashley Western/MB Media/Getty Images)

Veteran London Irish hooker Motu Matu’u has been banned for six matches following his red card in last weekend’s Gallagher Premiership match away to Exeter Chiefs. He was sent off by referee Jack Makepeace in the 71st minute of the match at Sandy Park.

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This was for a dangerous tackle on Ian Whitten, contrary to World Rugby law 9.13. Matu’u accepted the charge and was given a six-week suspension by the independent disciplinary panel comprising Mike Hamlin (chair) with Matthew O’Grady and Mitch Read. He is free to play again on March 29.

The independent disciplinary panel said: “The player admitted the foul play and that the offending merited a red card. He did not challenge the referee’s report or decision.

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The Six Nations Isuzu player of the round award

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The Six Nations Isuzu player of the round award

“The panel considered all the relevant evidence, clips including the player’s oral evidence. In assessing the seriousness of the offending the disciplinary panel determined that the offending was reckless and involved reckless and illegal contact with the opposition player’s head who was removed from the field of play.

“The entry point is a mid-range entry point of six weeks. There were aggravating factors present and an additional two weeks were added to the mid-range entry point.

“With regard to mitigation factors the player is entitled to 30 per cent or two weeks. The period of suspension is therefore six weeks from February 13 to March 28. He will be suspended from playing in the following matches: vs Bristol, vs Wasps, vs Leicester, vs Worcester, vs Sale and vs Bath. The player is free to play again on March 29. The panel’s findings and reasons will be set out in the written judgment.”

Set to turn 34 in April, Matu’u joined London Irish for their 2018/19 Championship season and was part of the Samoa squad at the 2019 World Cup in Japan where he picked up a three-match ban for a dangerous tackle.

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Flankly 4 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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