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Solomons unable to comment on Melani Nanai's early red card

By PA
(Photo by PA)

Worcester director of rugby Alan Solomons felt unable to comment on Melani Nanai’s early red card which proved to be the turning point as the Warriors crashed to a 44-15 defeat to Gloucester at Sixways.

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Worcester had enjoyed early dominance and led 8-3 in the 18th minute at which point Nanai was sent off for an illegal head-high challenge on Jonny May, who was unable to continue following lengthy treatment.

An early try from Ted Hill and a penalty from Billy Searle had put Warriors in front, but Gloucester ran riot after Nanai’s red card.

Ollie Thorley scored two tries, Jack Singleton, Louis Rees-Zammit, Jason Woodward and Stephen Varney one apiece with Billy Twelvetrees adding two penalties and four conversions.

Scott Van Breda scored a late consolation try for Worcester which Duncan Weir converted.

Solomons said: “It’s very difficult to comment as I haven’t had any opportunity to look at any replays. Christophe Ridley is an excellent referee and he had the benefit of seeing a number of reviews.

“There is no doubt that it had a massive impact on the game as it happened after only 18 or 19 minutes and it’s very difficult to play for more than an hour with 14 men especially after you have had five months off.

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“I was pleased that we made so many line breaks, which was one of the positive aspects of the match, but I was disappointed that we didn’t finish any of them off. I thought we gave them too much momentum in the game.”

Next up for Worcester is a trip to Wasps on Friday night.

Solomons added: “We will need to freshen things up for that game as today was our first bit of real rugby and we will need to make full use of our squad.”

New Gloucester head coach George Skivington was delighted with a winning resumption.

He said: “It wasn’t the ideal start and the sending-off made a huge difference but I’m really happy with the effort but obviously there are things we can do better. However, I’m not flustered by anything I saw as I believe we can put those matters right.

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“I thought Jake Polledri had a lively game up front and he was well supported by a strong performance from our front five.

“Danny Cipriani also managed the game well and put in a brilliant performance to put us in the right areas.”

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Flankly 8 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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