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Watch: Finn Russell's nonchalant back-hand flick sets up Racing counter-attacking raid

By Online Editors
Finn Russell starred for Racing in the win over Toulon. (Source/Canal TV)

Racing 92 powered to a 22-13 win over Toulon on the back of a brilliant piece of counter-attacking play resulting in a try for French winger Teddy Thomas.

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Returning a box kick from just inside their half, Simon Zebo fired a pass across to Finn Russell who probed out towards the far touchline, providing a casual flick pass on the inside to centre Viri Vakatawa. Another quick offload from the Fijian kept the ball alive inside to Teddy Thomas, who powered through three Toulon defenders to score under the posts on the astroturf in Paris.

Racing scored their second try through a short-range effort from Leone Nakarawa shortly after to stretch their lead to 15-6.

Scotland flyhalf Russell provided again with 12 minutes remaining, hitting reserve Olivier Klemenczak with a well-timed short-ball close to the line to all but seal the match at 22-6.

A late try to Toulon through giant lock Brian Alainu’uese added some respect to final scoreline.

Racing look in ominous form leading into next weekend’s resumption of the Heineken Champions Cup, where the Parisians will face off in a blockbuster pool clash with defending champions Leinster.

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Flankly 4 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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