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Russell scare escalates as new flyhalf among six players added to squad

By Ian Cameron
(Photo by Ian MacNicol/Getty Images)

Star Scotland flyhalf Finn Russell might not be out of the woods yet following his injury scare, with flyhalf Duncan Weir among six players drafted into the Scotland squad.

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Head Coach Gregor Townsend added the six players to the Scotland squad ahead of this Saturday’s round three Guinness Six Nations Test against France in Paris.

Russell – on Racing 92 duty -left the field during yesterday’s Top 14 clash with Toulouse, needing a HIA.

The SRU say the pivot is now ‘subject to return to play protocols’, casting doubt on his availability for the match with France.

“Worcester Warriors stand-off Duncan Weir is joined by Edinburgh trio Magnus Bradbury (back-row), Dougie Fife (wing) and James Johnstone (centre), and Glasgow Warriors front-row forwards Zander Fagerson (tighthead prop) and George Turner (hooker),” reads a statement from the union.

“The group replaces injured Glasgow Warriors pair George Horne (shoulder) and Stafford McDowall (ankle), as well as front-row forwards David Cherry, Murray McCallum (both Edinburgh) and Jake Kerr (Leicester Tigers).

“Finn Russell sustained a head injury during Racing 92’s TOP 14 clash with Toulouse in Paris yesterday and was withdrawn from play. He is now subject to further monitoring and the graduated return to play protocol.”

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Meanwhile, news of Stuart Hogg’s injury also remains unclear.

“Full-back Stuart Hogg will not join the squad in the camp this week as he is not being considered for this Saturday’s game against France, following the shoulder injury he sustained against Ireland in the second round of the championship at BT Murrayfield.

“He remains under the joint care of the Glasgow Warriors and Scotland medical teams, with his rehabilitation progress and review ongoing.”

It had been suggested the full-back would miss the remainder of the championship, but his shoulder problem could now clear in time for the final round Calcutta Cup match versus England. Hogg is rated as an “outside bet” to be available.

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Flankly 12 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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