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New referee's challenge law gets off to an inauspicious start in Super Rugby pre-season

By Sam Smith
Codie Taylor. (Photo by Dave Rowland/Getty Images)

Super Rugby Aotearoa will trial two new laws for the 2021 season and it looks like there’ll be more than a few teething issues in the early stages of the competition.

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The first change sees a goal-line dropout take place under a number of in-goal circumstances that would normally lead to 22 dropouts or 5-metre scrum. It’s a simple change that could have major consequences – but at least it’s easy to police and understand.

The second change allows team captains to challenge referee’s calls in the build-up to tries but, as shown in the Crusader’s pre-season loss to the Blues, its application isn’t quite so simple as the goal-line dropout.

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Following a game-winning try to Blues wing Jacob Ratumaitavuki-Kneepkens, Crusaders captain Codie Taylor notified referee Paul Williams that he wanted to challenge the decision.

There was a breakdown in communication between Taylor and Willilams, however, and the referee misunderstood which part of play the All Blacks hooker had taken umbrage with.

Under the new law, captains must specify which specific phase they want to question – it can’t be a general all-encompassing challenge that covers all bases.

Taylor and his teammates thought that the Blues had been offside at the lineout drive that led to the eventual try but Williams thought that Taylor was concerned with an offside at the initial throw-in.

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The end result was that the challenge came to nothing and the try stood – to the obvious, visible disappointment of Taylor.

Following the match, Williams apologised to Taylor for the breakdown in communication.

“[The issue] was about the language you use in referring [for a challenge],” Taylor told media following the match.

“The ref actually got it wrong and apologised afterwards. But he’s learning as well. It’s better to learn here [in pre-season] than next week.

“With this one, [the play] was off a lineout, I challenged the offside at a maul, and the ref thought it was off a lineout so [the challenge] doesn’t count. It has to be the right phase if there are multiple [phases].”

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While the new law may be appreciated in the long-run, it’s evident that its introduction may have a few teething issues to overcome first.

The full law is as stated:

A captain’s referral will see each captain given one opportunity per match to ask the referee to have the Television Match Official (TMO) check for an infringement in the lead up to a try, or to review foul play.

  • Captains will have 10 seconds to make their referral after a try has been awarded.
  • The TMO will be able to go back to the last stoppage in play, regardless of how many phases have been played.
  • Foul play referrals can be made after any stoppage in play if the captain believes foul play has been missed by the match officials.
  • Captain’s must reference ‘specific’ incidents or infringements.
  • Footage must be ‘clear and obvious’ for a referral to be upheld.
  • The scrum and lineout are not included in the referral process.
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Flankly 9 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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