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Gustard incensed after Harlequins caught with 'pants down at home'

By Online Editors
Harlequins huddle after the match

Harlequins’ head of rugby Paul Gustard made no excuses as his side crashed to a surprise 29-7 defeat at the hands of a rampant Gloucester at the Stoop.

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The win moved fourth-placed Gloucester to within two points of Harlequins, who sit third in the table with six Premiership games remaining.

The Quins could only manage a consolation try from Nathan Earle which Marcus Smith converted with Jason Woodward, Tom Marshall, Danny Cipriani and Ruan Ackermann scoring tries for Gloucester. Billy Twelvetrees added three conversions and a penalty.

Gustard said: “We were caught with our pants down at home and got what we deserved.

“We were well-beaten, outmuscled, outfought and didn’t work hard enough as we made 29 errors.

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“We had no energy and we gave away soft tries. The first was a missed tackle, there was a forward pass for the third and it was bad defending from a set-piece for the fourth.”

The defeat meant Quins’ run of five wins come to an abrupt end and they now face second-placed Saracens at Allianz Park in a vital game in a fortnight’s time.

“We will approach that game in the same way as we approach any other and we are still a good side,” said Gustard.

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“We are still in third position and have recently been the form team in the competition so whilst today is a setback in terms of losing momentum and valuable points, it changes nothing for the rest of the season.”

Paul Gustard

In contrast, Gloucester’s head coach Johan Ackermann was unsurprisingly upbeat after his side’s impressive performance.

He said: “We wanted to bounce back from last week’s defeat at Bristol as there we actually played well but they scored three very good tries from our defensive errors.

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“Today was one of our better efforts of the season as in very difficult conditions, we made nearly all the right decisions.

“We needed to be on our game as they had won five on the bounce and in Mike Brown and Marcus Smith they have X-factor players.”

Ackermann explained that after each game a cap is awarded to the player who they believe was the best in that particular match.

Gloucester’s skipper Willi Heinz was the official choice but the Gloucester coach said: “Win or lose, we choose and we don’t always agree with the broadcasters so today it was Tom Marshall, who despite his yellow card had a really lively game.”

Gloucester’s win was crucial in continuing their quest to secure a play-off spot by finishing in the top four but Ackermann was not getting carried away.

“The league is so competitive so we must stay focused on ourselves. The sides below us are only one win away and there is a lot of rugby still to be played,” he said.

PA

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Flankly 8 minutes ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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