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'We're looking forward to testing ourselves against the best team in Europe'

By Online Editors
Leinster's Adam Byrne breaks to score his try during the Champions Cup quarter-final win over Ulster in Dublin (Photo by Michael Steele/Getty Images)

Glasgow head coach Dave Rennie says Saturday’s showdown with Leinster is the perfect yardstick to measure his team’s play-off chances against.

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Warriors have already booked their slot in the Guinness PRO14’s end-of-season shoot-out but – with two games to play and only three points of a cushion over Munster – the Conference A leaders still have to seal a home semi-final.

But that is something reigning league and European champions Leinster do not have to worry about having opened up a 20-point lead at the top of Conference B.

However, if the play-offs go to form, this weekend’s combatants at the RDS Arena will be squaring off again in the Celtic Park final and Rennie is eager to see just how closely his side are matched to the Irish leaders.

He said: “We’re looking forward to testing ourselves against the best team in Europe.

“It’s an exciting challenge and exactly the kind of game we need as we gear towards knock-out footy.

“We’ve prepared well and I expect to see the same levels of desperation and brutality that we saw against Ulster on Friday night.”

Rennie has made two changes to the side which beat Ulster 30-7 at Scotstoun last Friday to earn maximum points.

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Up front Scott Cummings comes into the second-row with Rob Harley shifting to six and Jamie Bhatti starting at loose-head.

The Kiwi has named an unchanged backline, with Adam Hastings and Tommy Seymour retaining their slots after both scored against Ulster.

Huw Jones has been named amongst the replacements and will play his first game since sustaining a knee injury whilst playing for Scotland against Ireland in this year’s Guinness Six Nations in February.

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Flankly 13 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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