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'Totally unacceptable' - Ulster head coach reacts to alleged Zebo abuse

By Online Editors
Simon Zebo before the Champions Cup match between Ulster Rugby and Racing 92(Photo by Charles McQuillan/Getty Images)

Ulster head coach Dan McFarland has called for information in order to get to the bottom of alleged abuse received by Racing 92’s Ireland international Simon Zebo in their Champions Cup tie at the weekend.

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The former Munster player tweeted in the aftermath of the game “I hope my ears deceived me with some comments directed my way from the crowd. #NotOn Django wins in the end.”

Now McFarland, speaking to the BBC said: “We are aware of Simon’s social media postings. If that is true, it is totally unacceptable. As an organisation, we put inclusivity right at the forefront of what we are – that’s across everything.”

“If there’s anybody out there who knows what happened and if something happened and can give information on that, we want to know because nobody should have to put up with that.

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RugbyPass contacted the EPCR on Monday who said there had been no change in the situation since they released a statement on Sunday which stated: “”EPCR has not received a formal complaint from Racing 92 regarding any alleged case of verbal abuse of one of the club’s players during yesterday’s Heineken Champions Cup, Pool 4 match at the Kingspan Stadium.

“EPCR is in contact with both Ulster Rugby and Racing 92, and will be making no further comment at this point.”

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On Sunday Ulster also released a statement saying “Ulster Rugby condemns all forms of abuse and will work with the relevant parties to robustly investigate any complaints received.”

Zebo scored a try in Racing’s 26-22 defeat at the Kingspan Stadium on Saturday, a result which kept Ulster’s knockout hopes alive, however the French club remain three points ahead going into the final round of matches.

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Flankly 3 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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