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Super Rugby Aotearoa: Crusaders welcome back key players for Highlanders clash

By Online Editors
(Photo by Kai Schwoerer/Getty Images)

The Crusaders will play their last home game of the 2020 Super Rugby Aotearoa competition in front of a sold out crowd on Sunday, and head coach Scott Robertson has welcomed back a number of players to face the Highlanders.

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Joe Moody returns to the starting side this week, having missed the match in Hamilton due to a family bereavement, while vice-captain Whetukamokamo Douglas and Centre Braydon Ennor have come through training this week to make their respective returns from injury.

Douglas’ return at No. 8 sees Tom Sanders move back to the blindside, and Sione Havili takes a spot in the reserves.

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Brumbies coach Dan McKellar speaks to media

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Brumbies coach Dan McKellar speaks to media

The promotion of Quinten Strange to the starting side is the only other change in the forward pack, with Luke Romano providing cover on the bench and Mitch Dunshea rested for this game.

Ennor’s inclusion in the midfield is one of only two changes in the backline, with Bryn Hall and Mitch Drummond rotating so that Hall starts at halfback and Drummond will provide important impact off the bench.

A win against the Highlanders on Sunday means the Crusaders can’t be overtaken at the top of the Super Rugby Aotearoa standings table, but Robertson said the team’s approach to their final two games will be the same as it has been for every game so far this season.

“We know what a win on Sunday means for us, but we still have two games to prepare for, and they’re going to be incredibly tough,” Robertson said.

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“Our focus over these next two games will be the same as it has been for the last six – all about consistency and putting together performances we can be proud of against the Highlanders and the Blues.

“It’s really important we acknowledge our home fans, so we’ll take some time to connect with them after the game on Sunday and thank them for their immense support this season.

“It’s awesome to have another full house for this game against the Highlanders, and we’re determined to make them proud.”

– Crusaders Rugby

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Flankly 1 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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