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Sale prop banned for three weeks for striking

By Online Editors
Sale's Valery Morozov has been banned after red card in France (Photo by Michael Steele/Getty Images)

Sale prop Valery Morozov has paid a price for his red-carded foul play last weekend in France, the Russian getting banned for three weeks.

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Morozov was sent off by referee Mike Adamson in the 65th minute of last Friday’s defeat at La Rochelle for striking Lopeti Timani with his shoulder in a dangerous manner in contravention of Law 9.12.

An independent disciplinary committee consisting of chair Pamela Woodman (Scotland), Nigel Williams (Wales) and Val Toma (Romania) upheld the red card decision, finding that Morozov had made contact with Timani’s head in a dangerous manner. 

The panel determined that the offence was at the mid-range of World Rugby’s sanctions and selected six weeks as the appropriate entry point.

Taking into account the considerable level of provocation by Timani prior to the incident, as well as the Sale player’s guilty plea and clear disciplinary record, the committee reduced the sanction by the maximum of 50 per cent before imposing a three-week suspension. 

Morozov is free to play again on February 10 after missing Sale’s final European game versus Glasgow, their Premiership visit to Exeter, and the Premiership Cup semi-final against Saracens.

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Flankly 13 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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