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'Really important game': Key Brumbies trio out of vital Rebels clash

By AAP
Noah Lolesio of the Brumbies scores a try during the round 11 Super Rugby Pacific match between Melbourne Rebels and ACT Brumbies at AAMI Park, on May 07, 2023, in Melbourne, Australia. (Photo by Daniel Pockett/Getty Images)

The ACT Brumbies will look to secure a home quarter-final on Friday night without key trio Allan Alaalatoa, James Slipper and Noah Lolesio, who have all been ruled out of the clash against the Melbourne Rebels.

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Captain Alaalatoa’s calf injury has him in doubt to return at all this Super Rugby Pacific season and five-eighth Lolesio is dealing with concussion symptoms, while prop Slipper will miss after welcoming his first child.

It leaves them with a makeshift front row of Fred Kaihea, Connal McInerney and Sefo Kautai, while Jack Debreczeni will partner returning Nic White in the halves.

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But all eyes are on Alaalatoa, the Wallabies gun possibly even racing the clock to be fit for the national team’s next match, a Rugby Championship clash with South Africa on July 8.

“We’re still unsure. Straight after the game he was struggling to walk which is a bad sign, but the next day he wasn’t too bad,” ACT coach Stephen Larkham said.

“We’ll get a definitive result from the scan (on Wednesday afternoon) and then again with any of these soft tissue injuries, everyone’s variable so you have to treat it day by day and see how he responds to the treatment.”

Lock Cadeyrn Neville returns from injury, having recently spent five days in hospital on an IV drip after an infection in his knee.

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The eight-cap Wallaby has only played one of the Brumbies’ last six games as he looks to put himself back on Eddie Jones’ radar.

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Sitting fourth, the Brumbies would need the Blues (third) to lose to the eighth-ranked Highlanders to be any chance of moving up and securing a blockbuster quarter-final against the NSW Waratahs.

Given they’ve lost two straight games, they’ll be more focused on beating the Rebels and ensuring they don’t slip outside the top four and need to travel to New Zealand in the first week of finals.

“We’ve spoken about that, it’s a really important game for us, it sets us up in terms of the finals,” Larkham said.

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“We’re not thinking about the finals, but we know the importance of winning this game and getting a home quarter-final.

“(The Rebels) have got multiple threats across the park, they’re a very physical side … we expect the contact area to be a real battle.

“In our last game they had (No.8 Richard) Hardwick who was over the ball and was doing a pretty good job for them, so we know that’s going to be a real part of the game.”

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Flankly 16 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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