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McFarland rewards Ulster's cool kids for earning their stripes

By Online Editors
Ulster's players enjoyed themselves last season under Dan McFarland (Photo by Charles McQuillan/Getty Images)

Ulster boss Dan McFarland has rewarded the stripes-earning progress of two of his Champions Cup apprentices by handing them full-time deals for next season.

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The former Scotland assistant inherited a mess in Belfast when he took over last summer from Les Kiss, who had been ousted some months earlier following his third successive failure to guide Ulster into the European quarter-finals.

However, McFarland has managed to revitalise an ailing squad by introducing a fresh wave of youngsters to the mix and having set up an appetising quarter-final date in late March against defending champions Leinster, he has rewarded a pair of new kids on the block for their part in the club’s uplifting run.

Neither 20-year-old back Michael Lowry nor 23-year old loosehead Eric O’Sullivan had featured in the first-team during the underwhelming Kiss reign, but the academy players both stepped up in Europe under McFarland and will now move on to senior contracts next season.

“This season has been exciting for the province to see so many academy players step up and perform so well,” said McFarland, who has also offered terms to James Hume, another academy player who has made a breakthrough to PRO14 level.

(Continue reading below…)

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“Eric, Michael and James are great examples of players who have seized their opportunities due to their hard work and as a result they have produced outstanding performances at PRO14 and Champions Cup level. All three are fully deserving of senior contracts.

“Kieran Campbell and his academy staff deserve a lot of credit for their work in identifying and nurturing talent in our local clubs and schools, enabling them to transition smoothly into the senior squad.

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“We will continue to work hard to build our strength in depth and the development of local young players is central to our future.”

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Flankly 11 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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