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England 'tough spell' won't see Jones select players he deems not 'ready to play'

By PA
(Photo by Dan Mullan/The RFU Collection via Getty Images)

Eddie Jones has been fielding calls from England players accepting responsibility for the indiscipline that has ruined their Guinness Six Nations title defence.

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Following the 40-24 mauling by Wales, the squad left camp for a scheduled break week but the shortcomings of England’s Championship-high penalty count compelled some to ring Jones.

Across the opening three rounds, the team have conceded a ruinous average of 13.6 penalties per game with the collapse at the Principality Stadium the nadir. Maro Itoje alone conceded five.

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Jones believes it is his players’ desire to make an impact that is incurring the wrath of referees.

“No one goes out there and tries to give away penalties. Everyone is working hard but sometimes players just over-exert in certain areas,” Jones said.

“Those players we’ll have a quiet chat to and they’ve been reflecting on it. I’ve had at least three or four players ring me during the week to talk about how they need to tend to their errors. That’s the great honesty of this team. We’ll keep working on that.

“A number of the penalties have been because the players are trying too hard. That’s something that only an individual player can fix, that ability to be in the moment and do the right thing at that particular moment.

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“Sometimes it’s because players can’t get what they want in areas they’re usually good at. People use discipline as an over-arching term but it’s generally a by-product of something else in the game.

“Sometimes it’s the pressure the opposition put on you. Sometimes it’s the pressure the player puts on themselves to try and find a way to get into the game. So there are myriad reasons for it and we can’t sort it out with one stroke of the pen.

“But we’re working through it and I know this team is very honest and really wants to solve it. We will solve it and we’ll be better in the next game.”

England need to solve it in time for Saturday when France visit Twickenham knowing that the tournament favourites have all the firepower to inflict a third defeat of the Six Nations.

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Emphatic losses to Scotland and Wales have reduced their title prospects to dust and while Jones insists his squad are going through a transition period, he insists it will not be speeded up because of recent results.

“When I select a player I want them to be ready to play and if I don’t think they’re ready to play, just because we’re going through a tough spell at the moment, it’s not a reason to put them in,” Jones said.

“I want them to be ready to play and we are working with some of our young guys to make sure they’re ready to play.

“We’ve got eyes on a number of other young players, and the team was always going to go through this transition.

“We had a fairly settled team in 2019, 2020 and now is the time we need to start changing the team. And we’ll do that in an ordered way – to others it’s not such an ordered way – but to us it’s a very ordered way.

“We’ve got a plan in place of how we want to keep the team fresh and keep the team moving forward. And results don’t exacerbate that process.”

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Flankly 4 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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