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Dan Biggar kicks Northampton to their third win in as many games

By PA
(Photo by Ashley Vlotman/Sportsfile via Getty Images)

Dan Biggar kicked Northampton to their third win from as many Gallagher Premiership games this season as they edged to a 23-21 victory against London Irish. Making his first appearance since playing for the British and Irish Lions during the summer, Biggar landed a penalty with six minutes to go and the Saints held on. It was nervy for the home side at cinch Stadium at Franklin’s Gardens as Irish roared back from 17-0 down to lead 21-20, but Biggar and his side held their nerve to claim the four points.

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The Saints had started the game with a good tempo and they took the lead when the returning Biggar landed a penalty awarded for a high tackle. They then grabbed their first try, with Tom Collins finishing off a tidy move out wide. Biggar’s conversion made it 10-0 and he was soon adding the extras to another fine Saints score.

Juarno Augustus made a big carry and George Furbank brought the style, placing a perfectly weighted kick through for Matt Proctor to score. The Saints were flying but they started to become bogged down in their own half, allowing Irish to build a long period of pressure, which resulted in a try for Agustin Creevy.

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Paddy Jackson converted to leave the gap at ten points at half-time and Irish were on the front foot early in the second period, forcing Api Ratuniyarawa into the sin-bin. The Saints could not get out of their own 22 and Irish eventually added another seven points to their tally, earning a penalty try and pushing Paul Hill to join Ratuniyarawa in the bin.

The Saints had become sinners and they were now down to 13 men, struggling to hold on to what was now a three-point lead. Northampton did manage to limit the damage as they returned to 15 men with 23 minutes of the match remaining.

Biggar landed a long-range penalty but it was momentary scoreboard respite as Irish took the lead thanks to Tom Parton, who scored after some good work from Ollie Hassell-Collins. Jackson converted to make it 21-20 and Northampton had 15 minutes to find a response. Albert Tuisue gave the hosts a helping hand as he put his head into the face of Alex Waller and conceded a penalty, which Biggar landed to give the Saints the lead.

Irish mounted one final surge with the clock in the red and when the referee went to the TMO, it looked like Northampton may be punished. However, Tom Foley got the call right and the Saints celebrated a hard-earned win.

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Flankly 13 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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