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Cameron Redpath's eventful few months... from six-week biting ban to important starting role at Sandy Park

By Online Editors
Sale's Cameron Redpath gives orders in a Gallagher Premiership match at Bristol (Photo by Alex Davidson/Getty Images)

England prospect Cameron Redpath is set for a busy afternoon on Sunday following his selection to start at full-back in Sale’s Heineken Champions Cup trip to Exeter. 

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The son of legendary Scottish scrum-half Bryan Redpath has made six starts in various European, Premiership and Premiership Cup games with the Sharks this term, but they all came at centre in either the No13 for No12 shirt. 

Now, though, the 19-year-old (he turns 20 on December 23) has been handed the responsibility of minding the house at full-back in a Sale XV that shows ten changes from the team beaten by the Chiefs in Manchester last Sunday. 

The selection is perhaps another indication that Steve Diamond is beginning to better trust the youngster who has been involved in England training and been a standout player for the English under-20s.

His start to this season had been hampered by the six-week ban for biting he received following an incident with Ireland’s Dylan Tierney-Martin at the World Rugby Under-20s Championship in Argentina.

(Continue reading below…)

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Redpath will find himself operating in a Sale back three featuring international pair Denny Solomona and Byron McGuigan.

Diamond has described his selection for Sale’s European visit to Exeter as an illustration of the strength in depth his squad now enjoys.

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One area of the team he has refused to alter, though, has been back row as he has opted to start with the same trio from last Sunday – Tom Curry at No6, Ben Curry at No 7 and Jono Ross captaining the side from No8.

EXETER: 15. Stuart Hogg; 14. Jack Nowell, 13. Henry Slade, 12. Sam Hill, 11. Ian Whitten; 10. Joe Simmonds, 9. Nic White; 1. Alec Hepburn, 2. Luke Cowan-Dickie, 3. Harry Williams, 4. Dave Dennis (capt), 5. Jonny Hill, 6. Dave Ewers, 7. Jacques Vermeulen, 8. Sam Simmonds. Reps: 16. Elvis Taione, 17. Ben Moon, 18. Marcus Street, 19. Jannes Kirsten, 20. Don Armand, 21. Jack Maunder, 22. Gareth Steenson, 23. Olly Woodburn.

SALE: 15. Cameron Redpath; 14. Denny Solomona, 13. Sam James, 12. Luke James, 11. Byron McGuigan; 10. AJ MacGinty, 9. Will Cliff; 1. Ross Harrison, 2. Curtis Langdon, 3. Jake Cooper-Woolley, 4. Matthew Postlewaite, 5. James Phillips, 6. Tom Curry, 7. Ben Curry, 8. Jono Ross (capt). Reps: 16. Akker van der Merwe, 17. Valery Morozov, 18. Willgriff John, 19. Bryn Evans, 20. Cameron Neild, 21. Fergus Warr, 22. Thomas Curtis, 23. Marland Yarde.

WATCH: Follow all the action from the Heineken Champions Cup in the RugbyPass Live Match Centre with commentary, stats, news and more, plus live streaming in some places – click Sign Up Now to see what is available in your region   

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Flankly 4 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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