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Another rugby player has died in France - reports

By Online Editors
(Photo by Matthew Lewis/Getty Images)

A fourth rugby player has died in France in the space of eight months – according to reports.

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It’s being reported by Agence France-Presse that a 23-year-old student player – Nathan Soyeux – tragically died following a tackle sustained in a match between engineering schools near Dijon.

The player initially sat up but soon after started complaining of nausea, before being taken to a nearby hospital. His condition deteriorated and he placed in an induced coma. He did not recover and died today.

Soyeux is the fourth death to hit French rugby since last summer. In May 17-year-old Adrien Descrulhes died after receiving a blow to the head playing for amateur club Billom.

In August Louis Fajfrowski, 21, collapsed in the changing room of his club Aurillac, the Pro D2 team and later died.

In December Nicolas Chauvin suffered a heart attack after breaking his neck in a recent academy match against Bordeaux. Chauvin broke his neck during an academy match and suffered a cardiac arrest and brain damage, dying three days later.

In December the French Rugby Federation (FFR) proposed to World Rugby that tackling above the waist should be banned.

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World Rugby president Bill Beaumont was in Paris at a meeting which was also attended by FFR boss Bernard Laporte and French National League (LNR) president Paul Goze.

Laporte suggested that the legal height of tackles should be lowered and called for the introduction of a ban on two-player tackles and head-on-head tackles.

FFR president Laporte said: “The health of our players is an absolute priority for us. Our game must evolve fundamentally and rugby must become a game of movement where avoidance overrides the impact.

“For this, it is important to change attitudes and change the rules, especially on tackling. First by informing and training our players on the rules of the game and, beyond the technique, make them aware that they are also the actors of their own safety.”

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The FFR offered to trial the laws in amateur competitions in France.

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Flankly 8 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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