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Steven Luatua stars in Bristol's comeback win over Harlequins

By PA
Steven Luatua on the charge for Bristol (Photo by Henry Browne/Getty Images)

Captain Steven Luatua inspired Bristol Bears to a 27-19 victory at Harlequins in the Gallagher Premiership as they came from behind at the Twickenham Stoop.

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The former New Zealand international’s try gave the Bears the lead for the first time, after an earlier break from him had helped drag them back into the picture following a difficult first half.

Quins led 9-0 approaching the break but they rarely got out of their own half after it, as Bristol ultimately scored four tries in recording their third league win in a row.

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Fijian centre Semi Radradra was making his first Premiership start of the season for Bristol, while winger Louis Lynagh – son of Australia great Michael Lynagh – was making his full league debut for Harlequins.

It was Quins who claimed the game’s first points through a penalty from Marcus Smith and he then doubled his side’s advantage to 6-0 with another effort from the tee after 18 minutes.

It was a much better defensive showing from the hosts in the first half than in their Heineken Champions Cup thrashing at the hands of Racing 92 last week – they certainly had the air of a side that were keen to restore pride.

They were further ahead following Smith’s third penalty in the first 25 minutes before Wilco Louw came within a TMO decision of scoring, with replays unable to prove any grounding had taken place.

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Bristol then roared back into the game with the final play of the first half when Luatua broke clear off Dan Thomas’ pass before giving the ball back for his fellow back-rower to score.

Callum Sheedy’s missed conversion left the Bears a 9-5 deficit to try to recover from after half-time, something they took just five minutes to achieve.

It came after Harry Randall caught Quins napping, as the scrum-half took a tapped penalty before passing to give Luatua an easy run-in from a few metres out, with Sheedy adding the extras.

Smith momentarily levelled the match with his fourth penalty, but Sheedy quickly restored Bristol’s lead with a kick of his own before missing the chance to extend it from long range just a few minutes later.

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But the Bears scored their third try after 56 minutes following a strong carry from Nathan Hughes, as Randall picked up from a ruck and sped through a gap with Harlequins’ defence no longer looking as sharp.

The visitors then bagged the bonus point with 13 minutes left when the outstanding Luatua’s off-load sent Niyi Adeolokun scampering clear down the left.

Smith, who scored all Harlequins’ points, kept plugging away until the last and his lovely solo effort down the right wing off the final play gave the hosts a consolation try.

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Flankly 8 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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