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Report: Reds star James O'Connor set to miss 100th Super Rugby game

By Sam Smith
(Photo by Ian Hitchcock/Getty Images)

Reds co-captain James O’Connor has reportedly been ruled out of his 100th Super Rugby game against the Blues at Suncorp Stadium on Friday.

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The veteran playmaker was named to start in this weekend’s Super Rugby Trans-Tasman clash as part of a full-strength Queensland side fresh off their drought-breaking win over the Chiefs in Townsville last Saturday.

However, it seems as though O’Connor will have to wait another week to celebrate his centenary appearance in Super Rugby as Fox Sports reports that the 30-year-old utility back had been withdrawn on Thursday evening.

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Channel Nine has also reported the news, although details of why he has been ruled out haven’t been disclosed while the Reds are yet to publicly confirm O’Connor’s withdrawal.

As a result, Bryce Hegarty will reportedly move from fullback to first-five while Hamish Stewart is expected to come into the No 15 jersey, which will allow midfielder Joshua Flook to come onto the bench.

Although the Reds are out of the running for a place in the Super Rugby Trans-Tasman final, the loss of O’Connor is a bitter blow nonetheless given his ability, experience and the influence he has on the youthful side.

The match, which the title-contending Blues were already heavy favourites for, would have also been a significant milestone for O’Connor after his tumultuous journey to this point in his career.

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After debuting for the Western Force as the youngest Super Rugby player ever at the age of just 17 in 2007, O’Connor became a household name due to his mercurial talents on the park.

However, a variety of off-field issues plagued him, which forced him out of Australia following a two-year spell with the Melbourne Rebels in 2013.

A failed comeback with the Queensland Reds in 2015 led O’Connor to head abroad again later that year, but a growth in maturity in recent years saw him flourish for the Sale Sharks in England, which led to an unexpected Wallabies re-call in 2019.

A return to the Reds followed last year, and O’Connor has since established himself as a pivotal figure within the Queensland dressing room, as evidenced by his co-captaincy of the side and his match-winning heroics in last month’s Super Rugby AU final.

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After such a rollercoaster turn of events, turning out for his 100th match in Super Rugby would have been apt reward for the talismanic journeyman.

However, he will instead have to wait until next week’s clash against the Hurricanes in Wellington before joining Super Rugby’s centurion club.

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Flankly 7 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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