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Ex-internationals outline how Ireland can bounce back against All Blacks

By Sam Smith
(Photo By Brendan Moran/Sportsfile via Getty Images)

A pair of former internationals have detailed how Ireland can bounce back from last week’s series-opening defeat to the All Blacks in Dunedin this weekend.

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Ireland’s quest for a first-ever win on Kiwi soil hit a speed bump last Saturday when they were thumped 42-19 at Eden Park in Auckland as the All Blacks took the first major step to clinching a highly-anticipated series win.

All eyes will now be focused on the second test at Forsyth Barr Stadium in Dunedin on Saturday as Ireland must beat the All Blacks in order to keep their hopes of a series win alive.

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According to former Maori All Blacks halfback Bryn Hall, the key to any Irish success in the second test will revolve around their physical presence in the collision zone, an area which he believes the All Blacks dominated last weekend.

“I think physicality is going to be a big one,” Hall, the six-time Super Rugby champion who will soon join the Shizuoka Blue Revs in Japan, told the Aotearoa Rugby Pod.

“I know we harp on about this and it’s such a boring answer sometimes, but physicality wins the game. The All Blacks won that battle a lot, and they [Ireland] had their opportunities.

“The difference was any time they made a mistake or something like that, the All Blacks pounced on that and were able to really impose themselves in being able to score points off that.”

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Hall’s sentiments were echoed by former All Blacks hooker James Parsons, who told the Aotearoa Rugby Pod that New Zealand’s dominance in physicality paved the way for their blistering run of tries in the final 10 minutes of last week’s first half.

With the game in the balance as half-time neared, All Blacks trio Sevu Reece, Quinn Tupaea and Ardie Savea all ran in tries to give the hosts an unassailable lead at the break.

Parsons said New Zealand’s ability to suck the life out of Ireland in the half-hour before that sequence of tries by coming up trumps in the contact area proved crucial in the grand scheme of their victory.

“Bryn speaks about that physicality or winning collisions, and people are probably going, ‘Oh yeah, you say that all the time’,” the former two-test international told the Aotearoa Rugby Pod.

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“Just to get an understanding, all those direct carriers, all those tackles, all those rucks cleaned before that five-to-six-minute period where they [the All Blacks] scored 21 points is all because the tank’s been sucked dry.

“Those opportunities, those moments of slip mentally have allowed them to expose it, but also the physicality of defence with turnover that led to Sevu Reece’s try.

“We’ve spoken about the physicality on Jamison Gibson-Park to get that turnover for the grubber through try, and then they’re trying to spread the field, Aaron Smith, head-up play, through the middle, try.

“That’s how quickly the game can turn. It’s five or six minutes, and outside of that, they were in the contest.”

Kick-off for Saturday’s rematch between Ireland and the All Blacks is scheduled for 7:05pm NZT.

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Flankly 1 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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