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Ex-Wallabies prop 'humbled' by support after coming out as gay

By AAP
Dan Palmer (Photo by Cameron Spencer/Getty Images)

One-test Australia prop Dan Palmer said he was humbled by the support he had received after becoming the first Wallabies player to come out as gay.

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Palmer, in a column for the Sydney Morning Herald last month, wrote of mental health issues and drug problems while coming to terms with his sexuality, triggering an outpouring of support.

“I have had hundreds of emails and messages from people right across the globe,” Palmer told the Guardian. “Many have been incredibly open about their personal experiences or those of their loved ones,” he said. “It is very humbling to think that my story has touched so many people. I hope that it has helped in some way.”

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Dave Rennie reacts to beating the All Blacks

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The 32-year-old, who made his only test appearance for the Wallabies at tighthead prop against Scotland in 2012, said the decision to come out was fuelled by a desire to break down stereotypes.

“I think it is important to challenge the idea of what it means to be a ‘rugby player’ or a ‘gay person’,” he added. “It can certainly be difficult, particularly for younger people, to integrate such seemingly contradictory views of themselves.

“By breaking down these stereotypes we might be lucky enough to normalise a level of diversity in rugby and make it easier for people to be themselves.”

Former Wales captain Gareth Thomas is the only other rugby union international to come out.

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Flankly 5 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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