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'So stupid' - Jack Nowell tweet divides opinion after latest Prem red card

By Ian Cameron
(Photo by Dan Mullan/Getty Images)

England winger Jack Nowell has divided opinion on Twitter after his take on the latest Gallagher Premiership red card, one of a litany of cards brandished at both club and Test level.

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Again the red was produced following a clearout at a ruck, with Exeter Chiefs’ hooker Jack Yeandle getting sent off by referee Karl Dickson for a questionable entry to a breakdown. Dickson decided that there wasn’t sufficient use of the arms – and together with a head-high contact to the Sale Sharks player – felt he had no choice to send the frontrower from the field after a TMO review.

It’s the latest red card in elite rugby, with five handed out last weekend in the Gallagher Premiership alone, and two game-changing reds in the Guinness Six Nations for Ireland’s Peter O’Mahony and Scotland Peter O’Mahony respectively.

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RugbyPass Offload Episode 18 – Nigel Owens, Zeebo and Ryan on Red Cards, Career Highlights, Regrets and Viral hit‪s‬

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RugbyPass Offload Episode 18 – Nigel Owens, Zeebo and Ryan on Red Cards, Career Highlights, Regrets and Viral hit‪s‬

Nowell, who is currently sidelined with an injury, took to Twitter to vent his frustration with the decision: “Seriously, all for players safety but come on. Some of these reds are so stupid. Every player takes the field knowing there is a chance of being hurt, it’s a physical game. Don’t kill it.”

Fellow professional player Dan Mugford was in full agreement: “That is a ridiculous decision! Games gone! Illegal player, off feet in the breakdown, moving, completely accidental. GAME HAS GONE!

“I can almost guarantee if you watched every breakdown and reviewed, you’d find a penalty, not to mention the amounts of shoulders/arms to the head. So if you’re going to call it once, call it every time!

“Also I understand media/the game wanting to protect players heads. Make the game more inclusive etc. But part of the game is at times, you will put your head into a place where it could get hit. Same way as a boxer walks into the ring knowing he may take a knock to the head.”

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Many agreed with his tweet judging by the amount it garnered, while others attempted to argue the point. Rugby journalist and commentator Nick Heath wrote: “My take is that the focus on safety means that players need to just unlearn that ruck-hitting instinct.

“If the contest is lost, it’s lost and people should resist that (potentially dangerous) clear out. Not likely to improve overnight but hopefully in time it will.”

The inevitability of more reds cards in the professional game means this debate is set to run and run.

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Flankly 12 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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