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Ireland's Test with USA in Las Vegas cancelled due to border restrictions

By PA
PA

Ireland’s autumn Test against the United States in Las Vegas has been cancelled due to ongoing border restrictions caused by the coronavirus pandemic.

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Andy Farrell’s side were scheduled to play at the Allegiant Stadium on Saturday, October 30 ahead of hosting Japan, New Zealand and Argentina in Dublin.

Organisers are attempting to rearrange the fixture for October 2022.

“The continued border restrictions on entry into the United States from Ireland and the UK have presented insurmountable logistical challenges for the Irish team to fulfil the fixture,” read a statement from the Irish Rugby Football Union (IRFU).

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“The vision for the 2021 Las Vegas Rugby Cup is for Irish and international rugby fans to descend on Las Vegas and create a global showcase for international rugby.

“That is not possible in October with border restrictions between Ireland, the UK and USA remaining in place until 1 November 2021.

“Event organisers will begin working with stakeholders to investigate rescheduling the event to October 2022.”

Ireland signed off the 2020-21 campaign by thrashing the USA 71-10 on July 10 at the Aviva Stadium.

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The team have played fixtures in Chicago and New Jersey in recent seasons, which included a historic first win over the All Blacks in November 2016 at Soldier Field.

IRFU chief executive Philip Browne said: “It’s regrettable that the game won’t be going ahead this October.

“Irish Rugby is committed to enhancing its connection with the Irish diaspora in the US as we further expand the Irish rugby brand globally.

“We are very supportive at looking at rescheduling the fixture next year.”

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Flankly 15 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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