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Falcons sink Bath to climb off bottom

Newcastle Falcons’ Toby Flood in action against Bath

Newcastle Falcons climbed off the foot of the Premiership table with a hard-fought 16-8 win over Bath on Friday, while Worcester Warriors beat Harlequins 20-13.

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Bath lost Freddie Burns and Tom Homer to early injuries, but nevertheless edged ahead at Kingston Park when Ruaridh McConnochie crossed following an early penalty from veteran Newcastle fly-half Toby Flood.

However, the hosts soon responded through a converted Johnny Williams score and Flood added two further three-pointers in the second half after Bath’s Josh Bayliss had been yellow-carded.

Newcastle duly held on to claim only their second win of the season, taking them above Sale Sharks and Bristol Bears ahead of Saturday’s matches.

In Friday’s other contest, tries from Nick Schonert and Ryan Mills helped Worcester climb above Bath and up to sixth.

Opponents Harlequins were left to rue three missed penalties, two from Marcus Smith and one from James Lang, as they were beaten despite Joe Marchant going over in the second half.

In other news:

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Flankly 7 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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