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Conor Murray ruled out of Ireland's Autumn

By Ian Cameron
Conor Murray - PA

Ireland scrumhalf Conor Murray will take no further part in Ireland’s Autumn Nation Series after sustaining a groin strain in their hard-fought 19-16 win over South Africa on the weekend.

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An IRFU statement this lunchtime read: “Unfortunately… Conor Murray has been ruled out of the rest of the series with a groin strain and will commence his rehab at Munster.”

There’s good elsewhere though with three of Ireland’s other major injury concerns making rapid recoveries ahead of the Fiji Test.

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Tadhg Furlong, Robbie Henshaw and Stuart McCloskey have each received a positive prognosis.

“Robbie Henshaw, who missed out on Saturday’s game due to a hamstring issue, will reintegrate to training this week. Stuart McCloskey is recovering quickly from the arm issue that forced him off early against South Africa and will train this week.

“Tadhg Furlong (ankle) is expected to take part in training this week while Ireland captain Johnny Sexton is recovering well from a dead leg.”

The Ireland A side that were hammered by an All Blacks XV on Friday in the RDS have, however, lost three players to injury.

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“From Friday night’s A game against the All Black XV, Ciaran Frawley suffered a twisted knee and will continue his rehab at Leinster. Joe McCarthy and Ryan Baird will continue their return to play protocols at Leinster.”

Ireland also confirmed their 39-man squad for Fiji week.

BACKS:
Robert Baloucoune (Ulster/Enniskillen)
Caolin Blade (Connacht/Galwegians)
Joey Carbery (Munster/Clontarf)
Craig Casey (Munster/Shannon)
Jack Crowley (Munster/Cork Constitution) uncapped
Jamison Gibson Park (Leinster)
Mack Hansen (Connacht)
Robbie Henshaw (Leinster/Buccaneers)
Hugo Keenan (Leinster/UCD)
Michael Lowry (Ulster/Banbridge)
Stuart McCloskey (Ulster/Bangor)
Calvin Nash (Munster/Young Munster)
Jimmy O’Brien (Leinster/Naas)
Garry Ringrose (Leinster/UCD)
Johnny Sexton (Leinster/St Mary’s College)
Jacob Stockdale (Ulster/Lurgan)

FORWARDS:
Finlay Bealham (Connacht/Buccaneers)
Tadhg Beirne (Munster/Lansdowne)
Jack Conan (Leinster/Old Belvedere)
Max Deegan (Leinster/Lansdowne)
Caelan Doris (Leinster/St Mary’s College)
Tadhg Furlong (Leinster/Clontarf)
Dave Heffernan (Connacht/Buccaneers)
Cian Healy (Leinster/Clontarf)
Iain Henderson (Ulster/Academy)
Rob Herring (Ulster/Ballynahinch)
Jeremy Loughman (Munster/Garryowen) uncapped
Mike Milne (Leinster/UCD) uncapped
Peter O’Mahony (Munster/Cork Constitution)
Tom O’Toole (Ulster/Ballynahinch)
Scott Penny (Leinster/UCD) uncapped
Andrew Porter (Leinster/UCD)
Cian Prendergast (Connacht) uncapped
James Ryan (Leinster/UCD)
Dan Sheehan (Leinster/Lansdowne)
Gavin Thornbury (Connacht) uncapped
Nick Timoney (Ulster/Banbridge)
Kieran Treadwell (Ulster/Ballymena)
Josh van der Flier (Leinster/UCD)

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Flankly 8 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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