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Beauden Barrett copies Wilkinson tactic to solve his game's biggest weakness

By Josh Raisey
Beauden Barrett has linked up with Jonny Wilkinson's old kicking coach Dave Alred

In preparation for the new Super Rugby season, Beauden Barrett has been working on his kicking game with acclaimed elite performance coach Dave Alred.

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The long-time kicking coach to Jonny Wilkinson has also worked with a variety of sportspeople across a number of sports, including golf’s Luke Donald. 

But he has long been revered as one of the main contributors to the success of England’s World Cup-wining fly-half. 

Barrett is yet another superstar of the rugby world to work with the Englishman, as he has also teamed up with Ireland fly-half Jonathan Sexton in the past. 

Known for his distinctive style, Wilkinson has been remembered in the annals of rugby history as being one of if not the best kicker ever. Throughout his career, his relationship with Alred was well documented. 

(Continue reading below…)

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Despite being named the World Rugby player of the year on two occasions, one area of Barrett’s game where he has received some criticism is his goalkicking. 

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This has been shown up on the biggest stages of all, namely the British and Irish Lions series in 2017, and while it is not necessarily a weakness per se, it is not as strong as the rest of the New Zealander’s game. 

This resulted in Richie Mo’unga holding onto the No10 shirt for the All Blacks for the majority of 2019 to provide more reliability from the tee, while Barrett played at full-back. 

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Working with Alred could be immeasurably helpful for both the All Blacks and the Blues, the club Barrett has joined after moving to Auckland from the Hurricanes. 

He is going to take an extended break before his season starts and will only play for the Blues midway through their campaign. 

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However, the 28-year-old’s willingness to train with Alred is a sign that he is making some huge and crucial improvements to his game before the season starts. 

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Flankly 8 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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