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Red-carded Quill's World Cup looks over after suspension for high tackle on Owen Farrell

By Online Editors
Referee Nic Berry shows a red card to USA's John Quill (second left) in Kobe (Photo by Mike Hewitt/Getty Images)

USA flanker John Quill appeared before an independent judicial committee having received a red card for an act of foul play contrary to Law 9.13 (dangerous tackle) in USA’s World Cup 2019 match against England on Thursday.

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The committee, chaired by Nigel Hampton QC (New Zealand) with former international coach Frank Hadden (Scotland) and former international match official Valeriu Toma (Romania), heard the case, considering all the available evidence, including multiple broadcast angles and submissions from the player and his representative.

The player admitted that he had committed an act of foul play worthy of a red card. In determining the sanction, the committee deemed that:

  • There was an act of foul play (which was reckless, rather than deliberate);
  • The act of foul play was a shoulder charge;
  • There was contact with the head;
  • There was a high degree of danger; and
  • There were not sufficient mitigating factors to reduce the sanction from a red card to a yellow card.

Given the above outcomes, the committee applied World Rugby’s mandatory minimum mid-range entry point, which was introduced in 2017 to mitigate protect player welfare, deter high contact and prevent head injuries. This resulted in a starting point of a six-week suspension.

(Continue reading below…)

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Having acknowledged Quill’s good character and conduct at the hearing, the committee reduced the six-week entry point by three weeks, resulting in a sanction of three weeks, which equates to three matches in the context of the World Cup.

Quill will miss USA’s three remaining pool matches (against France, Argentina and Tonga). The suspension will end at midnight on October 13, after which time he is free to resume playing.

WATCH: Eddie Jones post-match media conference after England’s win over the USA

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Flankly 14 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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