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Quinn Tupaea named for starting debut against the Blues while Sam Cane packs down in unfamiliar role

By Online Editors
(Photo by Michael Bradley/Getty Images)

Gallagher Chiefs Head Coach Warren Gatland has named his side to face the Blues in their opening game of the 2020 Investec Super Rugby season at the earlier kick-off time of 7.05pm at Eden Park.

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The selected twenty-three will see three debutants in Waikato centre Quinn Tupaea and Bay of Plenty first five-eighth Kaleb Trask, named in the starting fifteen and Wellington lock Naitoa Ah Kuoi hoping to debut off the bench.

The front row will feature loose head prop Aidan Ross pack down alongside tighthead All Black prop Nepo Laulala and hooker Samisoni Taukei’aho. Tyler Ardron and Mitchell Brown will be the starting locking duo with debutant Ah Kuoi covering on the bench. In the loose forwards Lachlan Boshier and Mitchell Karpik will be at six and seven respectively, with Gallagher Chiefs Captain Sam Cane packing down the scrum at number eight.

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In the backs, halfback Te Toiroa Tahuriorangi will combine with 21-year-old Trask at ten. In the midfield Alex Nankivell will don the number 12 jersey, with Tupaea named at centre. A familiar back three will start with Solomon Alaimalo on the left wing and Sean Wainui on the right and crafty full back Damian McKenzie to complete an exciting backline.

Gallagher Chiefs rookie hooker Bradley Slater will be joined by an experienced bench of props in All Blacks Atu Moli and Angus Ta’avao. Pita Gus Sowakula will provide loose forward cover. Backline cover will feature a ton of experience in All Black Brad Weber, returning first five-eighth Aaron Cruden and All Black midfielder Anton Lienert-Brown.

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Gatland said he was looking forward to seeing a competitive battle between the northern rivals.

“We have an exciting squad and we believe the team we have chosen reflects this. It is a great opportunity for our rookies to pull on the Gallagher Chiefs jersey for the first time in what is expected to be a great competitive derby between two rival sides. We know the Blues will be a good sturdy challenge first up but one the boys and fans are excited about.”

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Chiefs: Damian McKenzie, Sean Wainui, Quinn Tupaea, Alex Nankivell, Solomon Alaimalo, Kaleb Trask, Te Toiroa Tahuriorangi, Sam Cane (c), Mitchell Karpik, Lachlan Boshier, Mitchell Brown, Tyler Ardron, Nepo Laulala, Samisoni Taukei’aho, Aidan Ross. Reserves: Bradley Slater, Atu Moli, Angus Ta’avao, Naitoa Ah Kuoi, Pita Gus Sowakula, Brad Weber, Aaron Cruden, Anton Lienert-Brown.

– Chiefs Rugby

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Flankly 16 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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