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Just one vote stopped former internationals from switching Test allegiances

By Tom Vinicombe
Charles Piutau. (Photo by Jan Kruger/Getty Images)

The chairman of Pacific Rugby Players, Hale T-Pole, has revealed that one of rugby’s most discussed potential eligibility law changes was almost ratified at a recent World Rugby meeting.

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There has been much lobbying over the last decade to allow players to represent more than one nation at Test match level.

Under the current laws, once a player has been capped, he is no longer able to switch allegiances. This has resulted in a number of players – primarily of Pacific Island descent – earning a handful of caps for a tier-one nation and then spending the rest of their days restricted from taking part in international football.

Suggestions have been pushed forward that would allow players to play for a second nation, providing they meet all the other eligibility criteria and have only had a small stint with the Test team they were initially selected in.

World Rugby considered such a law but it didn’t quite make it off the ground.

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“We lost out by one vote last time,” T-Pole told Stuff News recently.

T-Pole believes that even if the law had been ratified, it would be just a “short-term fix”.

“From where we stand it’s a tricky one because we want to push for our players but the reality is they’ve played their best rugby trying to get to the All Blacks and if they don’t make it we get the second part of their career,” said T-Pole.

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New Zealand’s only eligibility laws mean that a player has to reside in the country in order to represent the All Blacks. That rule has resulted in countless players being forced to choose between the money on offer from representing clubs in Japan or Europe, or playing for the world’s most successful rugby nation.

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For Pacific players, having the ability to send money home to the islands where funds available are considerably less plentiful than in the developed rugby world makes it tough to stay in New Zealand.

Clubs in Europe are especially happy to bring these types of players north because they won’t have to take time out from the domestic game in order to play Test rugby.

Allowing players to switch national allegiances would thus have a significant impact on the power-brokers in the Northern Hemisphere.

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There’s also a train of thought that representing New Zealand and also wanting to earn a living is for some reason an insult to the game.

“They say, ‘You can’t go and play for the All Blacks and make a name and a bit of money and then apply to change’,” T-Pole said. “I understand that.”

WATCH: Clubs fear RFU’s savage second-tier funding cut ‘will affect many people’s livelihoods’.

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Flankly 6 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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