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VIDEO: 'I don't think 62,000 paid to see a 15 versus 14 game' - Ackermann

By Ian Cameron

Lions headcoach Johann Ackermann has responded to the 38th minute Kwagga Smith red card that marred the Super Rugby Final in Ellis Park.

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The Crusaders ran out 25 – 17 victors over the Lions, despite a late second half fight back.

“I don’t think 62,000 paid to see a 15 versus 14”, Ackerman said when quizzed on the incident by reporters.

“The player can get disciplined afterwards, and I’ll stand by that, especially if it’s not out of the law in the sense that it’s a kick to the face or a punch or dirty play.

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“I can’t say too much … I have to respect what the officials say. One must take into account that if a player jumps in the air going forward, where does he go if somebody touches his legs.

“I suppose the New Zealand people are happy now that Jaco is a good ref, because last week he wasn’t a good ref.”

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Flankly 12 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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