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FOOTAGE: Does Dane Coles get away with smashing Ned Hanigan in the face?

By RugbyPass
Dan Coles clearing the decks?

While the All Blacks Wallabies Bledisloe 2 is undoubtedly an instant classic, it had it’s fair share of niggle.

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An incident early in the second half which saw Retallick accidentally lift Ned Hanigan as they were getting up was picked up by the referee’s assistant – however, a blow by the forearm of Dane Coles moments earlier seems to have gone unnoticed.

Just seconds before the lift, as Hanigan is being held at the bottom of the ruck by Retallick, Coles steams in and knocked the Wallaby backrow to the ground with his arm, apparently to the face of Hanigan.

The second shot also seems to show Coles’ at best flailing arms appear to knock Hannigan over.

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Flankly 10 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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