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BREAKING: Pro12 release first official statement on 'Pro14' talks

By Ian Cameron
Pro12

The Pro12 have released their first official statement regarding the entry of two new sides into the competition.

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On the website, a statement read: “Celtic Rugby can confirm that advanced & positive discussions are taking place with the South African Rugby Union regarding the introduction of 2 teams into an expanded Guinness PRO12 Championship.

“Given the proximity of the 2017/18 season start, a final decision on this potential expansion will be confirmed as soon as practical.”

Yesterday BBC Scotland are reported that the Pro12 will be confirmed as a new Pro14 competition with the entry of the two culled South African Super Rugby franchises.

The BBC report that the deal will be worth in the region of £6 million per year to the league through both TV revenue and through the South African Rugby Union.

Both the Cheetahs and the Southern Kings were officially discarded from the Super Rugby tournament early this month.

While it is yet to be confirmed, it is expected that the new layout will see two conferences of 7 teams, who will play each other both home and away. Each team will play all teams from the other conference at least once, bringing the total number of regular season games to 19.

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The top teams from each conference will then play-off against each other to be crowned Pro14 champions.

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Flankly 13 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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