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Report: Teams at risk as SANZAAR consider Super Rugby overhaul

By Online Editors
Photo by Bradley Kanaris/Getty Images

According to a report from the Sydney Morning Herald, the nations involved in Super Rugby are considering the contraction of the competition back to 14 teams and removing the conference system.

The Sydney Morning Herald report that the proposed 14-team revamp is one of several models discussed by the SANZAAR unions following recent World Rugby meetings in Dublin last month.

The Japan-based Sunwolves – who have won just five matches across their first three seasons – are believed to be at risk should the competition return to 14 teams.

The Sunwolves could be saved should another South African side follow in the footsteps of the Cheetahs and Southern Kings in joining the northern hemisphere’s Pro14 competition.

The Argentina-based Jaguares appear in good stead within the competition and unlikely candidates for culling, with an impressive 2018 campaign and maiden playoff berth capped by strong performances from Argentina during the Rugby Championship and November test window, notching wins against South Africa, Australia, France and Italy since then.

Constraining the decision-making is the need to keep the competition to a 22-week duration. A full round-robin format, in which every team plays every other team on a home-and-away basis, would be impossible to fit into that window, regardless of whether there were 14 or 15 teams involved.

Along with the removal of one team, a return to a variation of a round robin format seems to be the consensus moving forward.

A return to the format has been supported by coaches, players and fans in Australia, New Zealand and South Africa.

SANZAAR CEO Andy Marinos discussed Super Rugby’s future in an interview with Fairfax last month.

“What we’ve got to realise is that Super Rugby was established originally in order to slip that one level below test matches and the yield that it’s given is being able to deliver three and now four countries that are seriously competitive on the international stage and have dominated the World Cup since its formation,” Marinos said.

“That value can’t be underestimated as a breeding ground for international rugby, which does drive a fair portion of revenue in the game.

“The essence of the product is very strong and we still get the best players in the world playing in that comp. Our big challenge is to get the right mix together to use it as a platform to drive forward.”

Super Rugby has taken several forms since its inception in 1996. Initially starting with Super 12 and eventually expanding to as many at 18 teams before contracting back to 15 in 2018.

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Flankly 15 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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