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Kidney: 'I won't have a bad word said against the players'

By Online Editors
Duncan Weir scores for Worcester

London Irish director of rugby Declan Kidney was keen to focus on the positives despite seeing his side beaten 20-6 by Worcester after having a player sent off for the second away Gallagher Premiership match in succession.

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Worcester fly-half Duncan Weir, who scored 13 of his side’s points, was on the receiving end of a head-high tackle from Motu Matu’u, which saw the hooker red-carded after only 34 minutes and left Irish to play the whole of the second half a man short.
Stephen Myler kicked two penalties for Irish but Worcester triumphed thanks to a try, conversion and two penalties from Weir, with replacement Jono Lance also on the scoresheet with a try and conversion.

Kidney said: “I saw the incident on the big screen and will need to look at it again and due process will take place afterwards.

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“We put in a massive effort on either side of half-time and I won’t have a bad word said against the players because there was fantastic commitment from them as obviously losing players makes it extremely difficult.

“I think we could have had a penalty try at the end when their full-back was yellow-carded, but then again they had a try disallowed by the TMO in the early stages.”

Worcester director of rugby Alan Solomons accepted his side were not at their best but was content with a valuable four league points.

“It was very important that we won and it was also important that we denied them a bonus point,” he said.

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“However, our error count was far too high, so we couldn’t build any pressure and it can’t have been a pretty game to watch.

“On balance, we deserved to win a very physical game of rugby, but sometimes things don’t work out and it’s hard to explain why.

“To be a top-six side, we need to be better than that, but against Sale and Exeter we showed we could be. But it’s a very strong competition and there are no easy games in it.”

Next up for Worcester is a trip to Saracens next weekend.

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“We need to be a hell of a lot better than we showed today as they are the best team in Europe,” added Solomons.

RugbyPass had the pleasure of interviewing Ireland and Lions star David Wallace.

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Flankly 4 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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