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Five Saracens players apologise after breaking social distancing rules

By PA
(Photo by Alex Davidson/Getty Images)

Five Saracens players have apologised after they were pictured breaking social distancing rules on Monday.

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Billy Vunipola, Alex Goode, Nick Isiekwe, Sean Maitland and Josh Ibuanokpe met up in St Albans, clearly flouting Government rules during the current lockdown.

The players have accepted they were in the wrong and have been reminded of their responsibilities by the Gallagher Premiership club.

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“The club was very disappointed to learn about a small group of Saracens players being sighted together in St Albans Monday this week,” a Saracens statement read.

“The Government guidelines on social distancing and public gatherings of more than two people are very clear and the club has been vigorous in its messaging to all players and staff members about the importance of adhering to these guidelines whilst in the midst of the Covid-19 pandemic.

“Management has spoken to the players involved, all of whom accept that they made an error in judgement and have apologised for any upset they may have caused.

“The club has reminded these players as well as the whole Saracens squad of their responsibilities to themselves and the community around them and we are confident that this will not happen again.”

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Saracens have partnered up with charity Compassion London to provide 10,000 NHS staff and vulnerable people with hot meals.

“Saracens would like to reiterate our tremendous admiration and respect for the work being undertaken by NHS and other frontline staff who are tackling this virus,” the statement added.

“Our recent partnership with charity Compassion London where we were supporting efforts to provide hot meals for up to 10,000 NHS staff and vulnerable people in north London every day from the kitchens of our stadium, is an example of our commitment and support for these heroes.”

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Flankly 11 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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