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Crusaders welcome back Sam Whitelock as one of 11 All Blacks named to face Hurricanes

By Online Editors
(Photo by Kai Schwoerer/Getty Images)

Super Rugby Aotearoa officially kicked off last week, and the Crusaders are set to play their first match of the competition after sitting out round one with a bye.

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Head coach Scott Robertson has named his team to travel to Wellington tomorrow ahead of Sunday afternoon’s clash with the Hurricanes and, while it includes eight All Blacks in the starting side, the Crusaders will be without regular captain Scott Barrett.

26-year-old Barrett has been ruled out of this game with a foot injury, meaning hooker Codie Taylor has an opportunity to captain the side for the first time. Returning lock Sam Whitelock joins the starting line up alongside Mitch Dunshea.

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It is also a welcome return to play for vice-captain David Havili (abdominal surgery) and loose forward Ethan Blackadder (shoulder), who have both been named on the bench.

Robertson spoke to local media in Christchurch today and said the team is excited to prepare for a game this week after watching on last weekend: “It’s a great feeling to get into a game week and there’s a lot of excitement in the group…” he said.

“Your home games are really, really important and to win away is a big task so they’ll [Hurricanes] be protecting their patch and we’re excited to get up there.”

Kick off in the Crusaders match against the Hurricanes is 3:35pm, Sunday 21 June NZT at Sky Stadium in Wellington.

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Crusaders team to play the Hurricanes:

1.   Joe Moody

2.   Codie Taylor (C)

3.   Michael Alaalatoa

4.   Samuel Whitelock

5.   Mitchell Dunshea

6.   Cullen Grace

7.   Billy Harmon

8.   Whetukamokamo Douglas (VC)

9.   Bryn Hall

10. Richie Mo’unga

11. George Bridge

12. Jack Goodhue

13. Braydon Ennor

14. Sevu Reece

15. Will Jordan

RESERVES:

16. Brodie McAlister

17. George Bower

18. Oliver Jager

19. Luke Romano

20. Ethan Blackadder

21. Mitchell Drummond

22. David Havili (VC)

23. Leicester Faingaanuku

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Flankly 18 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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