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Chasing pack closing gap on Jake White's Bulls

By Online Editors
(Photo by Getty Images)

The DHL Stormers and the Cell C Sharks closed the gap on log leaders Vodacom Bulls to just two points with only one round remaining following their Vodacom Super Rugby Unlocked wins over the Toyota Cheetahs and Tafel Lager Griquas respectively.

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The Cape side, with flyhalf Damian Willemse in commanding form, moved to second spot on the log with 17 points from five games as a result of their 30-13 home victory over the Toyota Cheetahs on Saturday evening.

Cell C Sharks flyhalf Curwin Bosch was again the hero for his team when the kicked the winning penalty at the end of their exciting clash with the Tafel Lager Griquas in Kimberley to hand the Durban outfit a dramatic 34-33 win on Friday night.

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The Durbanites also have 17 log points, but the men from the Cape have a better points difference. The Vodacom Bulls lead the standings on 19 points.

The game between the Emirates Lions and Phakisa Pumas scheduled for Emirates Airline Park on Saturday afternoon was postponed in line with COVID-19 protocols.

In next weekend’s final round of fixtures the Vodacom Bulls host the Phakisa Pumas on Friday in Pretoria (19h00), the Toyota Cheetahs have a home match against the Tafel Lager Griquas in Bloemfontein (16h30) while the Cell C Sharks face the DHL Stormers in Durban (19h00).

DHL Stormers stay in the hunt with home win

The DHL Stormers made sure they stay in the hunt for top honours of the Vodacom Super Rugby Unlocked when they outplayed the Toyota Cheetahs 30-13 at DHL Newlands in Cape Town.

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The win saw DHL Stormers move up to second place on the league table with 17 points from their five games, still two points behind leaders the Vodacom Blue Bulls who had a bye this weekend.

The first half saw a tight arm wrestle between the two sides, with the home side eventually edging ahead to lead by 13-3 at the halftime break.

However, some enterprising play by Springboks Warrick Gelant and Damian Willemse – combined with some powerful scrumming in the second half – secured a convincing and vital win for the home team and a second loss in a row for the team from Bloemfontein.

Scorers:

DHL Stormers 30 (13) – Tries: Herschel Jantjies, Juarno Augustus, Warrick Gelant. Conversions: Damian Willemse (3). Penalty goals: Willemse (2). Drop goal: Willemse.

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Toyota Cheetahs 13 (3) – Try: Rosko Specman, Conversion: Tian Schoeman. Penalty goals: Schoeman (2).

Bosch sparkles in the Diamond City
Flyhalf Curwin Bosch kicked an 81st minute penalty goal to guide the Cell C Sharks to a dramatic 34-33 win over Tafel Lager Griquas in their match in Kimberley on Friday evening, where the lead changed no less than eight times.

Just one minute earlier, Tafel Lager Griquas flyhalf Tinus de Beer had kicked a clutch penalty goal to put the home side 33-31 ahead at Tafel Lager Park just as his side looked they were on their way to clinching their first win of the competition.

However, unfortunately for the North Cape side, the script was not yet done.

The Durbanites won back the last restart and attacked from way out and when referee Griffin Colby penalised the home side for a ruck infringement, Bosch stepped up to kick the winning points.

The previous 78 minutes had delivered a real feast of rugby, with the home side first enjoying a 9-7 lead at the break and then a 13-point lead with 15 minutes to play. If the Cell C Sharks deserved this victory, it would be their refusal to stop chasing the win, and that proved vital in the end.

Scorers:

Tafel Lager Griquas 33 (9) – Tries: Ederies Arendse, Eduan Keyter, Gideon van der Merwe. Conversions: Tinus de Beer (3). Penalty goals: De Beer (4).

Cell C Sharks 34 (7) – Tries: Sanele Nohamba, Manie Libbok, Jeremy Ward, Dylan Richardson. Conversions: Curwin Bosch (4). Penalty goals: Bosch (2).

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Flankly 15 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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