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O'Gara's La Rochelle dump Leinster out of Europe to reach maiden Heineken Champions Cup final

By PA
(Photo by Getty Images)

La Rochelle reached their first ever Heineken Champions Cup final with a 32-23 win over Leinster at the Stade Marcel-Deflandre.

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Tries from Gregory Alldritt and Will Skelton along with 22 points from the boot of Ihaia West saw La Rochelle advance to the final, where they will play Toulouse at Twickenham.

Tadhg Furlong and Ross Byrne crossed for Leinster tries, with Byrne responsible for 15 of their points.

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Leinster made a strong start as they steadily built pressure in the home side’s half, with La Rochelle conceding five penalties in the first eight minutes.

With the visitors laying siege to the hosts’ try-line, Wiaan Liebenberg was sent to the sin-bin for illegally killing the ball at the breakdown.

Leinster opted to turn down an almost guaranteed three points to take the tap, with Furlong claiming the game’s first try as he powered his way over from short range. Byrne added the extras to give Leinster an early 7-0 lead.

But La Rochelle’s driving line-out brought them back into the game as they forced Leinster to concede a penalty, which allowed West to convert from 45 metres out on the angle.

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The hosts were growing into this game with the likes of Victor Vito and Skelton making headway before Tawera Kerr-Barlow found West in the pocket who slotted over a drop-goal.

But Byrne extended Leinster’s lead to seven points with two successful penalties from distance as La Rochelle’s discipline let them down.

West clawed three points back for the French side before they went on the attack. La Rochelle very nearly scored when West’s cross-kick was taken by Vito, who was brought down just inches short of the try-line.

They had to make do with three points which meant Leinster held a slender 13-12 lead at the interval.

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La Rochelle took the lead for the first time in the match seven minutes into the second half, with West adding another three-pointer.

Byrne and West exchanged further penalties before Leinster’s James Lowe was shown a yellow card for not rolling away at the ruck.

Leinster looked out on their feet and, after a period of sustained pressure, La Rochelle’s patience finally paid off as Alldritt was helped over the line by Skelton for their first try. West added the extras to put the French side 25-16 ahead with 12 minutes left to play.

La Rochelle’s pack were complete control and they sealed their victory when Skelton touched down courtesy of a powerful driving line-out, with West converting.

Byrne broke the home side’s defensive line to score a converted try late on but it was too little too late for the Irish outfit.

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Flankly 1 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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