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Leicester's Prem freefall continues as Saints win first away game

By PA
Press Association

Ollie Sleightholme’s superbly-taken try earned Northampton victory in the East Midlands derby as they edged out Leicester 19-18 at Mattioli Woods Welford Road.

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The success will go down as Northampton’s first away from home in the Gallagher Premiership this season, their only previous win on the road having been scrubbed from the record books after Wasps went into administration.

They twice battled back from behind after Harry Potter’s two tries for the Tigers to record just their second win in eight games in all competitions and go third in the table.

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The visitors’ afternoon did not start well, though, as they had full-back James Ramm sent to the sin bin for a high tackle on Potter close to his own try line after only three minutes.

It was relentless pressure from the Tigers in the opening stages and it was no surprise when their opening try came in the eighth minute as Potter slipped through Rory Hutchinson’s attempted tackle to score down the left.

Handre Pollard added the conversion, but Saints got off the mark just before Ramm returned to the field through George Furbank’s penalty.

Pollard then extended the hosts’ lead to 10-3 with a penalty of his own after Alex Coles was pinged for holding on under pressure from Julian Montoya.

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Northampton then produced their first sustained spell of pressure in the match and a pair of Leicester infringements in their own 22 allowed Furbank’s boot to narrow the gap to just one point.

And so it remained until half-time, although it took a vital tackle from Saints number eight Juarno Augustus to prevent Montoya crashing over after the Argentine hooker broke off a driving maul.

Three minutes after the restart, the visitors were in front for the first time as Furbank kicked his fourth penalty after Tigers were penalised at the breakdown.

Leicester soon retook the lead when Potter was able to step away from Tom James to score his second try, which Freddie Burns, in the absence of the now-injured Pollard, could not convert.

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The match was now coming to the boil and Northampton quickly hit back themselves. Ramm did well to off-load to Sleightholme, who left Anthony Watson trailing in his wake to score, Furbank adding the extras.

Burns, playing his last match for Leicester before moving to Super Rugby franchise the Crusaders, then kicked a penalty to reduce Saints’ lead to 19-18 after 63 minutes.

Furbank then had another chance to kick for goal, although was bizarrely forced to take it while Burns was being given a standing ovation after being replaced, and he missed.

Fortunately for Saints it did not cost them as their defence held out in the face of late pressure from the hosts to record a vital result.

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Flankly 10 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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