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Waratahs shut out the Reds following a first half tug-of-war

By AAP
Waratahs' Ben Donaldson (Photo by Kelly Defina/Getty Images)

The NSW Waratahs have taken an important step in a race for the last three Super Rugby Pacific finals berths by leapfrogging interstate rivals Queensland with a 32-24 victory. Darren Coleman’s side spoke about addressing inconsistencies in the lead-up to Saturday’s contest in Townsville and their second-half performance will have the coach pleased after shutting out the Reds for almost the entirety of the half.

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Following a tug-of-war opening 40 minutes and with the score at 17-17, the Waratahs did as they had in the first half and found points early. In a certain club try of the year moment, the ‘Tahs attacked from within their own territory in the 45th minute via a Max Jorgensen break.

Jake Gordon’s offload off the ground found Lalakai Foketi who goose stepped the covering defence before Ben Donaldson converted. The Reds had their chances for a swift reply, but errors proved costly in what were clear point-scoring opportunities.

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A swift right-edge play cut the Waratahs to shreds before several phases led to a two-on-one for Jordan Petaia whose pass missed his man and found the touchline. The men in sky blue had no issues when presented another attacking opportunity, this time Harry Johnson-Holmes scoring after consecutive maul attempts.

Donaldson’s penalty four minutes from time put the margin well beyond doubt before a late Peni Ravai try sweetened the deficit for Queensland. Fixtures don’t get much easier for Brad Thorn’s Reds with a daunting away trip to competition leaders Waikato Chiefs next week before a tough task against the Auckland Blues at home.

His side were outdone at scrum time in the opening half, but his forwards found the ascension at the lineout. Queensland enjoyed more than half the possession, territory and also led the run metres by over 100 at the break but found themselves down early on.

Waratahs hooker David Porecki opened the scoring in the sixth minute from a five-metre maul before the Reds did the exact same six minutes later with his opposite number Matt Faessler reeling off the back of one of their own.

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Taleni Niu was next to cross for the ‘Tahs after a kick behind the defensive line forced a five-metre scrum and the big flanker showed good footwork to spin and score. Six minutes from the break Suliasi Vunivalu burrowed over from the base of a ruck after his side managed 12 phases inside their opposition’s 22m line to give the hosts their first lead.

A bruising back-rower duel between Langi Gleeson and Harry Wilson was the highlight of a physical first-half contest that saw neither side willing to attack from within their own halves until fatigue set-in late. With the win, the Waratahs secured consecutive victories for the first time this season.

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Flankly 17 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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