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Two-division set-up thrown out as new format for NPC announced for 2022

By Sam Smith
Tom Florence. (Photo by William Booth/Photosport)

Following considerable frustrations with the set-up in 2021, New Zealand Rugby have unveiled a new format for the NPC for 2022.

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The competition has undergone various facelifts since its formation in 1992 but for the past 11 years, the 14 teams have been split across two divisions, a first-division premiership and a second-division championship. While every team played numerous cross-over matches, the only way to compete for the top prize was to be placed in the premiership at the start of the season.

That format has created frustrations recently, especially after championship side Taranaki bested all four of their premiership opposition in 2021 but were effectively competing for a booby prize at the end of the season.

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From 2022 onwards, however, every team will be competing for the top prize.

“The Bunnings NPC will see Provincial Unions seeded into two conferences based on the previous season standings for round robin matches and quarterfinals,” said NZR in a statement. “Teams placed 1, 3, 5, 7, 9, 11, 13 sit within the Odds conference and teams placed 2, 4, 6, 8, 10, 12, 14 sit within the Evens conference for the season ahead. The round robin includes four crossover matches per team, where teams from the Odds conference will play teams from the Evens conference.

“The quarterfinals include the top four teams within each conference playing for a spot in the semi-finals. With the top two teams across the conferences playing against each other in the semi-finals, to then see the top two qualifiers play off in the NPC final.”

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With North Harbour, Auckland and Counties Manukau not taking part in last year’s competition (bar the opening two rounds) due to Covid-enforced lockdown in Auckland, those three sides have been seeded based on their approximate performance at the start of the season.

The two conferences are:

Odds: Waikato, Hawke’s Bay, Bay of Plenty, Wellington, Otago, Southland, Counties Manukau
Evens: Tasman, Canterbury, Auckland, Taranaki, Manawatu, North Harbour, Northland

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“NZR made the decision in consultation with the Provincial Unions to review the existing Bunnings NPC Premiership and Championship format following last season,” said NZR head of community rugby Steve Lancaster. “The consultation process has been extensive, with a range of options considered and all key stakeholders included.”

“We are pleased with where the competition format has landed, shifting to a single national championship with seeded pools based on the previous year’s performance provides for evenly balanced conferences and strong competition to qualify for the play-offs. Any team can now be crowned national champion, which is exciting not only for teams but also our wider rugby community who support them.”

The competition is set to kick off on 5 August with one mid-week round scheduled for each team.

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Flankly 2 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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