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Ireland make four changes for upcoming clash with Tonga

Mack Hansen of Ireland dives over to score their fourth try despite being challenge by Joe Marchant during the Summer International match between Ireland and England at the Aviva Stadium on August 19, 2023 in Dublin, Dublin. (Photo by David Rogers/Getty Images)

Head Coach Andy Farrell has named his Ireland Match Day Squad for Saturday’s Rugby World Cup clash against Tonga in Nantes (Kick-off 9pm local time/8pm Irish time).

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Having opened their Rugby World Cup campaign with a 12-try victory over Romania in Bordeaux last weekend, Ireland head to Stade de la Beaujoire on Saturday night for their second Pool B outing.

Farrell has made two changes in personnel to his backline as Mack Hansen and Conor Murray are named in the starting XV, while Ronan Kelleher and Josh van der Flier come into the pack.

Hansen is selected in the back three alongside Hugo Keenan and James Lowe, with Bundee Aki and Garry Ringrose continuing their midfield partnership. Murray comes into the scrum-half position to partner captain Johnny Sexton in the half-backs.

Up front, Kelleher starts alongside Andrew Porter and Tadhg Furlong, with Tadhg Beirne shifting to the second row to pack down alongside James Ryan. Last weekend’s Player of the Match, Peter O’Mahony, is named at blindside, with van der Flier at openside and Caelan Doris at number eight.

There are a number of players on the replacements bench in line for their Rugby World Cup debuts, as David Kilcoyne and Finlay Bealham join Rob Herring as the front row reinforcements, while Iain Henderson and Ryan Baird cover second row and back row respectively. Craig Casey, Ross Byrne and Robbie Henshaw complete the Match Day 23.

As Team B for the fixture, Ireland will wear their Canterbury alternate kit for Saturday’s match as part of World Rugby’s colour blindness protocols.

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1 Andrew Porter
2 Ronan Kelleher
3 Tadhg Furlong
4 Tadhg Beirne
5 James Ryan
6 Peter O’Mahony
7 Josh van der Flier
8 Caelan Doris
9 Conor Murray
10 Johnny Sexton (c)
11 James Lowe
12 Bundee Aki
13 Garry Ringrose
14 Mack Hansen
15 Hugo Keenan

Replacements:

16 Rob Herring
17 Dave Kilcoyne
18 Finlay Bealham
19 Iain Henderson
20 Ryan Baird
21 Craig Casey
22 Ross Byrne
23 Robbie Henshaw 

Fixture
Rugby World Cup
Ireland
59 - 16
Full-time
Tonga
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Wayneo 6 hours ago
Speeded-up Super Rugby Pacific provides blueprint for wider game

Some interesting stats that just proved what my first impression of NZ’s drive to speed up Rugby Union would amount to - fine margins here and there to cut a few seconds off the game and nothing else. To do more there would have to be wholesale changes to the game like doing away with scrums, lineouts and bringing back the ELV’s to have free kicks instead of penalties. Very little chance of it happening but, in the end, Ruby Union would be a 15-man version of Rugby League. There are reasons why Rugby Union is globally more popular that Rugby League and what NZ are also not considering is the unintended consequences of what they want to achieve. This will end up turning Rugby Union into a low value product that will not be acceptable to the paying public. If people really wanted a sped-up version of rugby, then why is Rugby Union globally way more popular than Rugby League? Rugby lovers all over the world are also not stupid and have seen through what NZ are trying to achieve here, selfishly to bring back their glory days of dominance over every other nation and compete with Rugby League that is dominant in Australasia. NH countries just don’t have the cattle, or the fantastic weather needed to play like NZ SR franchises do so good luck to whoever has to try and convince the NH to accept going back to the days of NZ dominance and agreeing to wreck the game in the process. I have serious doubts on the validity of the TV stats presented by GP. All they did was expand the broadcasting base by putting it on free to air, not even any indication of arresting the continued drop in viewership. Match day attendance goes hand in hand with broadcast ratings so if there was an increase in the one you should expect to see it with the other. However, the drop in match day attendance is very evident to the casual highlights package viewer. The only club who looks to be getting solid attendance is the Drua. I am calling it now that NZ’s quest to speed up the game will fail and so will the vote on the 20-minute red card.

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S
Sam T 8 hours ago
Speeded-up Super Rugby Pacific provides blueprint for wider game

All of these media pundits always miss the obvious whenever they analyse what is ailing or assisting the game. Rugby always has contentious points for debate when picking apart individual games and finding fault with itself. All this focus and scrutiny on “speeding up the game”, “high ball in play” etc is all contextual to the fan. As a tv viewer, if you’re absorbed into a game, regardless if your team is playing or not, more ball in play time and action are all byproducts of the contest. A good contest subliminally affects your memory in selectively remembering all the good aspects. A poor contest and your brain has switched off because its a blowout and the result is never in doubt or it’s a real chore to watch and remain engaged throughout. The URC, Top 14 and English premiership are all competitions that feel like there’s real jeopardy each week. The dominance of Super rugby by NZ teams was unhealthy from a sustainable interest perspective. You can’t fault those teams or the players, but the lack of competitions won by SA and Australian teams long term was always going to test the faith and patience of die-hard and casual fans from those regions. SANZAR took their eye off the fans and fans voted with their feet and subscriptions. They were so concerned about expanding their product they forgot the golden rule about broadcasting live sport. Viewers tune in more when there’s an atmosphere and a true contest. You need to fill stadiums to create one, host unions need to do more to service ticket buyers, and this year proves the other, there’s more interest in Super rugby this year only because more games are competitive with less foregone conclusions. All these micro statistics bandied about, only interest the bean counters and trainspotters.

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B
Bull Shark 13 hours ago
Speeded-up Super Rugby Pacific provides blueprint for wider game

I’m all for speeding up the game. But can we be certain that the slowness of the game contributed to fans walking out? I’m not so sure. Super rugby largely suffered from most fans only being able to, really, follow the games played in their own time zone. So at least a third of the fan base wasn’t engaged at any point in time. As a Saffer following SA teams in the URC - I now watch virtually every European game played on the weekend. In SR, I wouldn’t be bothered to follow the games being played on the other side of the world, at weird hours, if my team wasn’t playing. I now follow the whole tournament and not just the games in my time zone. Second, with New Zealand teams always winning. It’s like formula one. When one team dominates, people lose interest. After COVID, with SA leaving and Australia dipping in form, SR became an even greater one horse race. Thats why I think Japan’s league needs to get in the mix. The international flavor of those teams could make for a great spectacle. But surely if we believe that shaving seconds off lost time events in rugby is going to draw fans back, we should be shown some figures that supports this idea before we draw any major conclusions. Where are the stats that shows these changes have made that sort of impact? We’ve measured down to the average no. Of seconds per game. Where the measurement of the impact on the fanbase? Does a rugby “fan” who lost interest because of ball in play time suddenly have a revived interest because we’ve saved or brought back into play a matter of seconds or a few minutes each game? I doubt it. I don’t thinks it’s even a noticeable difference to be impactful. The 20 min red card idea. Agreed. Let’s give it a go. But I think it’s fairer that the player sent off is substituted and plays no further part in the game as a consequence.

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