Six-Nations féminin : l'équipe de France avec ses cadres

Par Jérémy Fahner
Pauline Bourdon sera titulaire derrière la mêlée samedi (Photo by Tim Clayton/Corbis via Getty Images)

L’équipe de France féminine démarre ce week-end son Tournoi des Six Nations 2024 avec la réception de l’Irlande, samedi 23 mars 2024 au Stade Marie-Marvingt du Mans à 15h15.

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Face à face

4 dernières réunions

Victoires
4
Nuls
0
Victoires
0
Moyenne de points marqués
47
10
Le premier essai gagne
75%
L'équipe recevante gagne
50%

Pour ce premier match, le duo d’entraîneurs Gaëlle Mignot – David Ortiz a dévoilé un groupe de 23 joueuses comprenant 13 avants et 10 arrières. Les joueuses cadres sont là, comme Gabrielle Vernier, Marine Ménager, ou Gaëlle Hermet. Manae Feleu sera capitaine.

Les Bleues ont comme ambition de soulever le trophée. Il faudra pour cela déboulonner les Anglaises de leur piédestal, elles qui ont raflé les cinq dernières éditions de la compétition européenne en signant le Grand Chelem à chaque fois.

Les Françaises sont les dernières à avoir fait chuté le XV de la Rose dans le Tournoi. C’était en 2018.

Le XV de départ

Boulard – Arbey, Kondé, Vernier, M. Ménager – (o) Queyroi, (m) Bourdon Sansus – Hermet, R. Ménager, Escudero – Fall, Feleu – Khalfaoui, Sochat, Deshaye.

Remplaçantes

Riffonneau, Mwayembe, Joyeux, Zago, Gros, Chambon, Tuy, Bourgeois.

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Sam T 14 minutes ago
Speeded-up Super Rugby Pacific provides blueprint for wider game

All of these media pundits always miss the obvious whenever they analyse what is ailing or assisting the game. Rugby always has contentious points for debate when picking apart individual games and finding fault with itself. All this focus and scrutiny on “speeding up the game”, “high ball in play” etc is all contextual to the fan. As a tv viewer, if you’re absorbed into a game, regardless if your team is playing or not, more ball in play time and action are all byproducts of the contest. A good contest subliminally affects your memory in selectively remembering all the good aspects. A poor contest and your brain has switched off because its a blowout and the result is never in doubt or it’s a real chore to watch and remain engaged throughout. The URC, Top 14 and English premiership are all competitions that feel like there’s real jeopardy each week. The dominance of Super rugby by NZ teams was unhealthy from a sustainable interest perspective. You can’t fault those teams or the players, but the lack of competitions won by SA and Australian teams long term was always going to test the faith and patience of die-hard and casual fans from those regions. SANZAR took their eye off the fans and fans voted with their feet and subscriptions. They were so concerned about expanding their product they forgot the golden rule about broadcasting live sport. Viewers tune in more when there’s an atmosphere and a true contest. You need to fill stadiums to create one, host unions need to do more to service ticket buyers, and this year proves the other, there’s more interest in Super rugby this year only because more games are competitive with less foregone conclusions. All these micro statistics bandied about, only interest the bean counters and trainspotters.

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B
Bull Shark 5 hours ago
Speeded-up Super Rugby Pacific provides blueprint for wider game

I’m all for speeding up the game. But can we be certain that the slowness of the game contributed to fans walking out? I’m not so sure. Super rugby largely suffered from most fans only being able to, really, follow the games played in their own time zone. So at least a third of the fan base wasn’t engaged at any point in time. As a Saffer following SA teams in the URC - I now watch virtually every European game played on the weekend. In SR, I wouldn’t be bothered to follow the games being played on the other side of the world, at weird hours, if my team wasn’t playing. I now follow the whole tournament and not just the games in my time zone. Second, with New Zealand teams always winning. It’s like formula one. When one team dominates, people lose interest. After COVID, with SA leaving and Australia dipping in form, SR became an even greater one horse race. Thats why I think Japan’s league needs to get in the mix. The international flavor of those teams could make for a great spectacle. But surely if we believe that shaving seconds off lost time events in rugby is going to draw fans back, we should be shown some figures that supports this idea before we draw any major conclusions. Where are the stats that shows these changes have made that sort of impact? We’ve measured down to the average no. Of seconds per game. Where the measurement of the impact on the fanbase? Does a rugby “fan” who lost interest because of ball in play time suddenly have a revived interest because we’ve saved or brought back into play a matter of seconds or a few minutes each game? I doubt it. I don’t thinks it’s even a noticeable difference to be impactful. The 20 min red card idea. Agreed. Let’s give it a go. But I think it’s fairer that the player sent off is substituted and plays no further part in the game as a consequence.

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