Édition du Nord | US
Select Edition
Nord Nord
Sud Sud
Mondial Mondial
Nouvelle Zélande Nouvelle Zélande
France France

Les compos de la finale de Challenge Cup Montpellier - Ulster en un coup d'oeil


A ball with the copmetition logo sits on the pitch prior to the European Challenge Cup rugby union semi-final match between Montpellier Herault Rugby and Dragons RFC at the Septeo Stadium in Montpellier, southern France, on May 3, 2026. (Photo by Gabriel BOUYS / AFP via Getty Images)
Comments
Comment

Montpellier se prépare à vivre le premier moment très fort de sa saison avec la finale de la Challenge Cup vendredi au stade San Mamés de Bilbao contre l’Ulster (21 heures). Une compétition que le MHR a joué à bloc depuis le début, ce qui lui a permis de terminer meilleure équipe de la phase de poules et de s’ouvrir le chemin jusqu’à cette finale qui peut lui donner accès à un premier titre depuis 2022 et son sacre en Top 14.

ADVERTISEMENT

Pour cela, le manager Johan Caudullo a logiquement choisi d’aligner une équipe très compétitive, avec une charnière Ali Price – Domingo Miotti, l’expérimenté Billy Vunipola en huit et capitaine, et l’inamovible Tom Banks à l’arrière.

De son côté, l’Ulster ne pourra pas, comme prévu, compter sur son déménageur du centre du terrain Stuart McCloskey (ischios), qui figurait dans la liste des nommés pour le prix du meilleur joueur du Tournoi des Six Nations 2026. L’ailier Jacob Stockdale, qui a était incertain pour cette finale, ne figure pas lui non plus sur la feuille de match de la province de Belfast.

ADVERTISEMENT

Related

ADVERTISEMENT
Play Video
LIVE

{{item.title}}

Trending on RugbyPass

Commentaires

0 Comments
Soyez le premier à commenter...

Inscrivez-vous gratuitement et dites-nous ce que vous en pensez vraiment !

Inscription gratuite
ADVERTISEMENT

Latest Long Reads

Comments on RugbyPass

D
David Laurenson 25 minutes ago
Has the balance between attack and defence become too lopsided?

I and the many others could not disagree more. The score lines are reflective of mainly the ability of the more dominate team, on the day. Forward tries by crash n bash, The illegal mauls, where players are ahead of the ball carrier are an easy score. The one area where the offence team is king though is the Maul !The defensive capabilities to stop a maul are nil, it used to be that all players were not offside as long as they had contact with another player. This was mandatory whether or not you were at the sides or in fact anywhere in the meelay. Now you have to retreat on the refs call to the back, you can’t even tackle the ball carrier, as you then get penalized for collapsing the maul. ALL the advantage is with the offensive side, Mauls are a freeby ! The structure that favors forward participation is predicable and boring. Backs have had to become forwards ! Line speed has totally killed off, running play. To qualify the offside laws have not or seldom been altered since rugby went professional. No compensation has been made for these elite athletes of today, meaning LESS time and SPACE to find a gap. Our game is compressed. We see all games where the pass is made and the receiver getting cleaned out. What does this tell us ? As coaches you have designed a bar the door screen of players, we have pods of forwards, hitting up with intent yet hardly making the gain line, time and time again. with phase play in the thirties. Backs are now used as forwards to hit it up and hopefully retain possession from the tackled ball or ruck. If you diagnosed our game with mathematicians and engineers, they would come up with two causes. Either you have less players, or you enlarge the field of play. Of course this would not be entertained, so the obvious solution is to add a metre to all the current off side laws. WHY to give a little time and space for the offensive team to attack, that’s right the opposite to what we have just read, but for both sides this would allow some freedom for backs to be backs, less kicking, less forward interference, we may even get our game back as it would be more enjoyable to play, to follow, to ref, fans could actually view tactics in motion as against the current predictability. Compression is negative, a little separation freedom.

6 Go to comments
Close Panel
Close Panel

Edition & Time Zone

{{current.name}}
Set time zone automatically
{{selectedTimezoneTitle}} (auto)
Choose a different time zone
Close Panel

Editions

Close Panel

Change Time Zone

Close
ADVERTISEMENT