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Cette nouvelle règle qui va drôlement accélérer les matchs de Top 14 et Pro D2


L'ouvreur de Bayonne Joris Segonds lors d'un coup de pied au but. (Photo by Gaizka IROZ / AFP via Getty Images).
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Il y aura plus de temps de jeu effectif la saison prochaine lors des matches de Top 14 et de Pro D2. Il ne s’agit pas là d’une promesse des joueurs de ces deux divisions de faire moins d’en-avants ou de ne plus aller en touche mais bien d’une modification du règlement. World Rugby a en effet accédé à la demande conjointe de la Ligue Nationale de Rugby et de la FFR de réduire le temps accordé aux buteurs pour tenter une pénalité ou une transformation.

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Abaissé en 2023 de 90 à 60 secondes, ce temps imparti va ainsi passer à 45 secondes. De quoi augmenter significativement le rythme des matchs en limitant les possibilités pour l’équipe en tête ou en infériorité numérique de faire tourner la pendule en attendant d’arriver presque au bout des 60 secondes pour buter.

« Cette évolution, qui sera mise en œuvre dès le début de la saison 2026/2027 en Top 14 et en Pro D2, poursuit l’objectif d’augmenter le temps de jeu effectif des matches » peut-on lire dans le compte rendu du comité directeur de la LNR publié ce mercredi, qui a aussi entériné le retour à la règle des huit remplacements définitifs, comme appliquée au niveau international, mettant fin à l’expérimentation de douze changements qui permettait à des joueurs sortis de revenir en jeu.

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David Laurenson 13 minutes ago
Has the balance between attack and defence become too lopsided?

I and the many others could not disagree more. The score lines are reflective of mainly the ability of the more dominate team, on the day. Forward tries by crash n bash, The illegal mauls, where players are ahead of the ball carrier are an easy score. The one area where the offence team is king though is the Maul !The defensive capabilities to stop a maul are nil, it used to be that all players were not offside as long as they had contact with another player. This was mandatory whether or not you were at the sides or in fact anywhere in the meelay. Now you have to retreat on the refs call to the back, you can’t even tackle the ball carrier, as you then get penalized for collapsing the maul. ALL the advantage is with the offensive side, Mauls are a freeby ! The structure that favors forward participation is predicable and boring. Backs have had to become forwards ! Line speed has totally killed off, running play. To qualify the offside laws have not or seldom been altered since rugby went professional. No compensation has been made for these elite athletes of today, meaning LESS time and SPACE to find a gap. Our game is compressed. We see all games where the pass is made and the receiver getting cleaned out. What does this tell us ? As coaches you have designed a bar the door screen of players, we have pods of forwards, hitting up with intent yet hardly making the gain line, time and time again. with phase play in the thirties. Backs are now used as forwards to hit it up and hopefully retain possession from the tackled ball or ruck. If you diagnosed our game with mathematicians and engineers, they would come up with two causes. Either you have less players, or you enlarge the field of play. Of course this would not be entertained, so the obvious solution is to add a metre to all the current off side laws. WHY to give a little time and space for the offensive team to attack, that’s right the opposite to what we have just read, but for both sides this would allow some freedom for backs to be backs, less kicking, less forward interference, we may even get our game back as it would be more enjoyable to play, to follow, to ref, fans could actually view tactics in motion as against the current predictability. Compression is negative, a little separation freedom.

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