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Western Force handed second chance in Australian rugby reboot

By AAP
(Photo by Paul Kane/Getty Images)

Super Rugby trans-Tasman finals appear unlikely as Rugby Australia looks to lock in a July 3 domestic reboot, which is set to include the Western Force.

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Rugby Australia’s Return To Play committee has been meeting regularly to lay down plans for a new-look competition, while they have been absorbing knowledge from the NRL, who will resume later this month.

Melbourne Rebels chief executive Baden Stephenson, who represents the Super Rugby clubs on the seven-man committee, said they’d made some real progress.

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RA will give Super Rugby clubs a COVID-19 education briefing early next week, with players set to resume training in 10 days on Monday May 18, giving them seven weeks ahead of a Friday July 3 start.

Similar to New Zealand’s “Super Rugby Aotearoa” which was announced this week, it’s set to be a 10-week round-robin competition involving the five Australian franchises, with no crowds.

“It’s progressing really well and at this stage the draft date is the third and fourth of July although there’s a lot to happen before that’s absolutely confirmed,” Stephenson told AAP.

“The conversations and the draft draw include the Western Force but there’s a lot of work still to get done there.

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“There’d be more interest in a domestic competition if they are in it and they’ve got a good team and good coach and were preparing for Rapid Rugby so it makes sense if it can all align.”

He said it was unlikely scheduling would allow trans-Tasman Super Rugby “finals” even if travel restrictions between Australia and New Zealand were eased.

“My gut feel is no at this stage,” he said.

“I think both Australia and New Zealand will commit to a domestic competition.

“I think we’d love to do some cross-over finals with New Zealand teams but the draft schedule is just a domestic competition and then international preparation and then we will get into the Test matches.”

While the NRL will have less than three weeks of contact training, rugby believes its players – particularly tight forwards – need more lead-in time with the proposed dateline giving them a month.

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Stephenson said the international nature of Super Rugby complicated things, while the recent shuffling of seats in the RA administration hadn’t helped.

“We need to be mindful of guys who are doing set-piece and contact – the nature of the game means guys need to build back up to that high intensity,” he said.

“We’re coming off a 12-week break and our Wallaby guys will be coming into a 10-week domestic competition and then into an international phase.

“They will probably be playing non-stop from July until almost December which is a massive block.

“If they’re not prepared properly and we get a whole heap of injuries at the start it’s counter-intuitive (to rush back).”

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Flankly 12 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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