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Farrell's wife going into labour fails to upset Saracens juggernaut

By Online Editors
Tom Woolstencroft (Photo by Henry Browne/Getty Images)

David Strettle capitalised on the late withdrawal of Owen Farrell to cross twice as Saracens stormed into the Heineken Champions Cup semi-finals with a 56-27 victory over Glasgow.

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Farrell pulled out of the team after his wife went into labour on Saturday morning and in the England captain’s absence seven tries were amassed against the outclassed Warriors.

Alex Goode provided a slick alternative at fly-half and the contingency plan also promoted Strettle from the bench to the left wing, allowing the veteran to help himself to a touch down in each half.

Wales full-back Liam Williams also ran in two tries, while hooker Jamie George and centre Brad Barritt were outstanding throughout – the former even operating as an occasional playmaker to be acclaimed man of the match.

The Allianz Park clash was the third time the rivals have met this season and this was the most emphatic of Saracens’ three wins as Glasgow were swept aside to set-up a last four appointment with Munster at the Ricoh Arena.

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Maro Itoje made a barnstorming comeback from the knee injury sustained in England’s Six Nations opener against Ireland, but the favourites suffered the sickening blow of seeing Barritt carried from the field on a stretcher in the final minute because of an injury sustained to his left ankle.

Another player making his return after seven weeks out with a shoulder injury was Stuart Hogg but even his pace and ingenuity could not prevent a landslide defeat.

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Hogg was involved as Glasgow made a blistering start, drawing two defenders in a set-piece move that was given urgency by the speed of Rory Hughes and ended with Ali Price touching down after just 69 seconds.

Saracens pressure led to the score being levelled as first Sean Maitland’s persistence forced a penalty and when Goode lofted a kick over the posts where Williams outjumped Adam Hastings to catch and score.

Alex Lozowski landed three points to put the English champions in front for the first time and they were now the dominant force, winning the aerial battle and the collisions, but on two occasions visits deep into enemy territory were ended by soft penalties.

Glasgow eventually cracked for a second time as they struggled to contain waves of attacks, Will Skelton and Itoje making dents through their power and Barritt carrying hard before George sent Strettle racing over.

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Barritt was having a stormer as he punched another hole in midfield, Billy Vunipola followed suit and when the move swept left with George acting as playmaker, Barritt was able to run in his side’s third try.

Successive long-range penalties by Hastings kept Glasgow in the hunt but one of those was wiped out by Lozowski shortly after half-time and Saracens resumed pounding away in the visiting 22.

A patient build-up came to a head when Vunipola offloaded in the tackle and George took Goode’s pass to tie in defenders by the touchline before Williams arrived on an incisive line to plunder his second.

Another Lozowski penalty left Glasgow floundering and when Strettle picked off a dismal pass by Stafford McDowall to score under the posts the floodgates were open.

George was driven over from a short-range line-out for Saracens’ sixth try but the Warriors were back on the scoresheet when an injection of pace by Hogg created a touch down for George Horne.

Nick Tompkins crossed to restore the previous order of home dominance but Glasgow had the final say in overtime after Matt Fagerson drove over a forwards try.

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Flankly 13 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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